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Desert Dev

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A member registered Nov 13, 2016 · View creator page →

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Thank you very much for the feedback! I will definitely consider those enemy types and especially like the idea of laying traps on keys in later levels. So far I was also considering to add player cursor attacks via the upgrade tree but having to build a tower for this is a great idea!

full list of assets:

https://www.unrealengine.com/marketplace/en-US/product/stack-o-bot - z. B. Animationen, Rig, diverse assets, Interaction System (BP Component), "Just a Robot" Song von Adrian Beat vorher erstellt. https://www.unrealengine.com/marketplace/en-US/product/factory-environment-collection Diverse Quixel Materials und Assets https://www.unrealengine.com/marketplace/en-US/product/office-meeting-room-server-modern-futuristic-sci-fi Assets für Leveldesign https://www.unrealengine.com/marketplace/en-US/product/explosions-builder