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Miss.Nibiru

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A member registered Nov 05, 2025 · View creator page →

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I liked this concept! I think it might be missing a little of more guidance or direction as to what to write since it seemed that as long as it was ok, the structure didnt matter much. Maybe depending on the reporter is the kind of wording you should use? 

This is such a cool game and concept!! I grew up with beyblades and definitely took me back. I loved the art direction and the audio fit perfectly with the game.  I know it its a prototype but are you thinking on maybe adding more enemies and items? I think it can get repetitive after a bit but it is incredibly fun regardless! Great job!

Thank you so much for your detailed feedback, really appreciate it!
The shotgun definitely needs to be balanced against turds, good catch (ehhh ~ get it? xd)  -- thanks again! <3 

Thanks so much for your feedback! Really appreciate it! We have updated the audio to be more balanced now - hope that helps!

This is a cool concept but I felt that some sort of score is missing. Since its so random, it feels more like a survival game so it would have been cool to be able to see my progress. It might need a bit more player feedback - like a tell or an icon that pops when something is coming at you.  I think the visuals could be improved a bit but all in all its an enyojable game! Very addictive!

This is a fun concept for a game for sure, but I found it got too repetitive too quickly. It would have definitely benefitted from more direction as to what should be collected and what shouldn't. Also the jump felt very heavy and it took me a bit to get used to how I should be jumping.

The many many many socks is what stands out the most to me! I would have loved for them to have more meaning like different power ups or something like that.

This was a very cute funny game, I really had a good time. I loved the visuals and the sound effects and music too! Great job with this!

It was fun for a bit but I wish there was a lot less dialogue and more gameplay/mechanics! Great take on spin to win tho!

I think its a good idea but i didn't udnerstand the game... I wish there had been a tutorial or a way to see my controls. Also idk if its just me but its glitchy and running at very low fps.

It is a cute idea and the sound effects were quite funny. I think having a better understanding of where the player is looking at at start would make it easier to get into! Also maybe consider multiple sound effects and pitch them so they don't become too repetitive!

I played it for a bit but it was a little frustrating to not get too far multiple times. Its a bit hard to aim properly to get to the other asteroid

This is such a cuuuuute game, I loved it. I wish there had been a better way to know how much was I gonna get hit for tho. But such a creative spin to win idea!

Very fun to play! I got rollin'!!

This was actually really fun to play! I think my only feedback would be that I the icons in the wheels are a little hard to tell what they are.

I played quite a few rounds tho and want to keep playing it, it is genuinly fun!

I don't think you game is entirely playable and its a bit frustrating. Just "figuring out the recipe" is not good gameplay. You don't have any UI to guide you or something that shows what each people want. Also when you mess up a recipe, you have to wait for the entirety of the sushi to do a spin around and that can get very boring very quickly, mostly beause you are quite literally just guessing.

I really liked the sushi art tho and I like the concept but maybe think of a game like Overcooked in which they still show you the recipe even if its just like a burger and everyone in the world knows how to make a burger. I think main thing is to not make your player guess. That is not fun.

I like this game quite a bit. It has a very easy to understand game loop and the art is really cute. I really enjoyed the animation and the feeback for when the balloon landed on the people. I think maybe in general the UI needs to be more visible and maybe adding an addional person that gives extra points or some kind of other feedback would make it a lot less repetitive.

Also I am really unsure if you actually "cast water balloons" - I feel that you could have gone way more interesting with the chosen theme!

Great job tho, it's really clear to play!

I was not sure how to play this game at first and that make it so I didn't want to keep playing. There is no UI or instructions or a sense of what to do. Also I am unsure if a 2 player game can be thought of a 1 button game but I don't really know.
I wish there was a lot more feedback in general. The monster on the back just going just left and right doesn't really make for good gameplay and after one go I was good and didn't wanted to play more.

Theres just a few comments! Ive had some bugs where the fish swim out of the water that throws me off a bit. Also it seemed to let me go to the next level without playing at all, that was funny. I like the concept and the monochrome art direction!
I think the crosshair could be a little bigger and maybe white or something more visible!

This is such a fun concept and a little bit cursed tbh xd - I like the theme and story too.
As a quick feedback, I am not sure if the time is that visible - it would be fun to add some kind of bigger timer and maybe some kind of feedback that the player has certain amount of seconds left. Also maybe the bar at the bottom could be also pushed up a bit to be more readily visible during gameplay.

But overall this is awesome, great job!

this was incredibly fun and unnerving lol. Will definitely give it another go and make sure to get that high score lol