Oh, so you use consequences instead!
Okay, that I am familiar with!
Thanks for clearing that up!
Thanks for the answers!
I'm still a bit confused about wounds though.
If there is no HP or need to track wounds it kind of sounds like there's no downsides to being hurt, so what incentive do the players have to spend juice to heal themselves?
Personally I'm inclined to have wounds work as penalties on specific styles, depending on the nature of the injury.
A very cool game that I'm looking forward to running for my friends this Halloween, but unfortunately there's a bunch of stuff I don't understand.
How many wounds can your character take? Is the part where it says DANGER your health track maybe?
How many credits do you start with or is the joined stash the only resources you got?
How do you get upgrades for the bike?
How much health do NPCs got and how much damage can they do?
Sorry for all the questions, but I'm not really that familiar with Blades in the Dark.
Should I maybe read those rules first?
The best way to do it is to make sure the size is set to 100% and to print it in booklet format, so it essentially will print two pages on one piece of paper. That way you can fold the pages in half and it should form a small zine! You can staple it in the middle if you want!
It's normal that there is a bit of extra white space though. You're supposed to cut that off.