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A member registered Jan 04, 2021

Recent community posts

Wow, MC looks so gorgeous!! I figured it was the case of multiple artists but thank you for responding! 

I'm definitely looking forward to more MC backstory since it appears that she is struggling against the common conflict of that time for ladies who do not wish to be married, but her specific circumstances haven't been revealed. I'm curious how you wrote around the issue of her being a marriageable single lady who's out and about sans escort. (Or is that only something for women of a higher social standing?)

Feel free to geek out! I personally loved that scene and discussion, though I'm sure there will be others who might find it too lengthy or do not have the interest to follow along.

I am pretty sure I did not find the hidden scene with Helen, so I'll have to go back and hunt that down! 

Gawd, this game is amazing. I haven't felt this excited playing a game since Bloomic. Haven't even finished yet, but I had to come here and squee about how much I love it. The UI and extras are so clever. Seriously, kudos to the team and thank you for making such an amazing game.

Such a cute and cozy game! I really liked the overall concept and would love to see y'all develop it into a longer game. The glimpses of the world of the spirits and how they interact with Ivy's world was really cool. Rye is my favorite for his flirty teasing and booknerding, though I loved all three boys. I am also looking forward to that imp, Briar. <3

Just finished one playthrough of the demo. I'm pretty excited about this game and will definitely follow its progress.

My favorite LI so far is probably Donovan, followed closely by Helen. I decided to just flirt hardcore with every love interest, out of pure curiosity, since every game is a bit different in how one lands on a route. (Btw, I like how pre-route affection appears as compatibility calculations during the device test run scene.) Donovan's brash exterior did melt pretty quickly once Emma pointed out his poor behavior, and we surprisingly find out a lot about him just in that first interaction, what with the Q&A. I'm honestly surprised he would reveal that much, but it has also succeeded in making me curious about how a romantic route with him would go. Teach me the ways of the world, Donovan.......

I also liked Helen and the dialogue she has with Emma about being the sword. I'm assuming there will be another scene in the full version before the test run where Emma gets to make her choice... but I was internally screaming at her, "SAY YES!"

Aiden is cute and Hiro seems enigmatic, what with his talk about his dark side, and Dalen has potential as the sweet childhood friend. All in all, I think the love interests are interesting, and I'm looking forward to see where you take the story romantically, especially with all those delicious flirty options. 

As for overall feedback... The premise is super interesting, and I can't wait to pick back up where the demo leaves off. I love the discussion between Aiden, Dalen, and Emma about how the forces-that-be will prevent certain paradoxes from occurring, as that is something I haven't seen in media that uses this plot. (Trying to be vague to avoid spoilers...) What I loved the most was how there were not only options to flirt/be friendly/be professional/be rude, but also options within those categories! I haven't seen that before, so it was really cool to be able to choose to flirt coyly or be upfront, or to be rude/blunt.

I love the background art so much - it's absolutely gorgeous! The sprite designs and CG are beautiful too. One question, though - why are there two apparent sprite styles? Aiden, Helen, and Hiro share the same style, and Dalen, Emma, and Donovan share a different style. The CG style is also really different from both. Most players prefer consistent styles at least between the CG and sprites, and with the sprites as well. 

Also, assuming the final version will be edited more... Otherwise, this was a really fun jam game! Adding it to my to-track list.

Really impressed with this demo and definitely following this project! The art is absolutely gorgeous. I love how the backgrounds really look suffused with rain, and the character designs are so crisp and lovely, and evocative of manwha style art. Both boys appeal to me, though I slightly prefer Mr. King of Gummies. 

I also love the look of the UI, almost like a pathfinder, and how the weather and date display in the top. (Since the characters have different weather preferences, does that come into play...?)

Finally, the choices were really refreshing! I'm not usually one for choices purely for flavor, but I thought it was cool how much of an impact a choice could have. I played around with the different options for the first choice re: April zoning out on the recruiter, and found it hilarious how that choice continued to impact her other encounters. And I also played around with helping Hen first versus returning and thought it was interesting to see how much his behavior towards April changed, which totally makes sense.

Just finished playing Full Bloom Edition. Thanks for the early holiday surprise!! nightowl is still my favorite, though all of the boys were so superbly written and voiced. I think the additions were so smart and on point, really fleshing out the backstories and character motivations while providing more interaction with side characters. And all the activities! Though nightowl and I should never team up, we would share a brain cell... ^^;; Does Faefield have any plans to release a soundtrack? Otherwise I'll keep messing up my itch play hours to rock out to the theme song XD

First route was nightowl, and he captured my heart the first time he called me "cutie." So excited for the xyx route! Fantastic game.