Extremely faithful to traditional, retro arcade games - difficulty included. With balance, levels, meta-progression, it could absolutely have a future on Steam, too.
Misha
Creator of
Recent community posts
First of all, the art is fantastic and ties in perfectly with gameplay and narrative.
It’s clearly a blend of genres, and that makes it stand out. However, the Minesweeper elements don’t feel actionable enough. Specifically, I felt like I didn’t have enough information to actually decide if there was going to be a mine or not. Another issue I had was the areas would self-clear too quickly, leaving me with little gold.
Otherwise, clearly an arcade gem in-the-making.
Seems to be a unique mix of 2048, Tetris, and a significantly more tactical take on Match-3 games. Haven’t quite played something like it - well done.
Visually, there’s plenty of juice, but I would definitely have gone with a more clear/legible font. Otherwise, maybe the only thing missing is a timer!
This reminds me of Kung Fu chess! I would be interested in seeing units that move over time, rather than instantly teleport to the dragged space - basically bringing movement speed and command priority into the puzzle - so you can develop a strategy where a powerful piece can “sweep”, if timed correctly.
For a jam game, it’s incredibly well polished. I would have used a slightly more legible font, though.
This art is the main character of our jam game. Thank you so much for the variety of animations! https://misha.itch.io/sewer-sam







