I got the file from poly.google
I downloaded as triangulated obj.
I've noticed that when converting certain files, i'd sometimes get incoherent outputs
vertex_position_3d(my_buffer, 0.1100704, 0.07964528, 5.310774E-05);
Not sure where the E comes from but it causes errors as it's unreadable in GML.
Any idea what went wrong and how to fix this?