Very fun and silly! Next time pls make a web build so this gem doesn't get overlooked!!
misandry-warhol
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Short but funny and chaotic visual novel. I'm not even sure what the term is for this aesthetic, but it makes me nostalgic for a very different era of internet. I loved the art & SFX, but wish the audio was mixed to be slightly less harsh. With that said I feel like its all part of the experience. Great entry!!
Really cute art style and a fun mashup of different timing-based games. Definitely took a little while to understand the controls - had to re-read the How To Play a couple times. Once I spent a bit of time with this I got the hang of it and really enjoyed! I wonder if introducing the crocodiles after a bit of time would make it easier to ease players into the experience. Overall really nice entry!
Really fun & polished game! The sound was fantastic, not just the soundtrack but the SFX and subtle differences that go along with upgrading your yo-yo. It also felt really good to swing the yo-yo - very satisfying! My only real suggestion for improvement is that it sometimes feels like my yo-yo misses a target when it shouldn't have - if the hitbox was a bit more forgiving I think this would feel even more satisfying to play. Really fantastic game though - among the very best I've played this week!!
Love the visuals and the game-within-a-game concept. Also enjoyed how you managed to add progression into a basic slot machine game - very cool! Would be nice to be able to see how much money I have persistently and maybe an inventory of items purchased, but perhaps Ren'Py makes this tricky? Anyway, great entry!!
Faith... UP! My first run I tried to go pure faith and spin for each outcome but I spun myself into the mall hospital. My next run I tried to play altruistically and got to equip girlfriend at the fair. Someone below suggested disabling the text animation, which I think would make things a lot snappier. Additionally I felt like I didn't really have a great sense of why I might make specific decisions - many of the choices felt random - which maybe works with the theme but makes getting all 4 endings sort of an arbitrary goal. Still, great writing and loved the silly, laidback vibes overall!
I love this game. Fun and funny with a great mashup of art styles. The gameplay is simple enough to grasp quickly but with each new wave of enemies adds a new dynamic, which is great! Also I think this is the only game I've played so far with voice overs and interactive cut scenes. Very serious stuff!!
Brilliant use of theme - all elements of the game (art, music, gameplay, etc) all work together perfectly to reinforce the very serious business of spinning in your dad's chair at work. I did feel a bit crosseyed and dizzy playing it (especially as the difficulty ramps up), but I consider this part of an immersive experience
PLAN-IT-ARIUM is sort of a turn-based incremental game. Would love to get your feedback!
https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4686255
Thanks for the feedback! We actually were planning a whole system where planets could have effects with neighbouring planets to stack combos, etc but didn't have enough time to finish it. Choosing where in an orbit to place your planet is maybe an artifact of that, since right now the decision is a bit arbitrary
This is the best interpretation of the theme I've seen so far and the overall experience is very fun and funny and polished. I found it a bit challenging during my first play through so I appreciate being given difficulty options which I might use for my next run. If you have ideas on how to expand this idea into a bigger game I'd love to play more!
Surprisingly engaging for a pretty simple game. I played to RESET twice ("for some reason" haha). The music was a vibe and I enjoyed adding small spinners to make the big spinner spin faster. It reminded me a bit of a complex machine with small gears that spin fast to make a big gear move. Would love to see this expanded on!
Genuinely fantastic interpretation of the theme to make a pretty unique platformer with multiple novel and interesting mechanics. Also really enjoyed the music and art direction. I found the actual gameplay a bit difficult, maybe partially due to the controls which sometimes require left and right hand doing different things, but I think this can be ironed out and streamlined with a bit more dev time. Overall I really really like this game and would love to see it fleshed out further!
