Thank you! We're excited in coming up with an intricate puzzle mechanic to make these calls headscratchers as well as adding more lore through dialogue and documents.
MiryuRenwasu
Creator of
Recent community posts
Hello, thanks for the feedback! We're happy to hear that you've enjoyed our entry. We spent a fair amount of time selecting and modifying samples as well as a few edits towards the art to really hone in on a certain vibe. We're excited to continue the story further and flesh out a lot of the lore. There wasn't an indicator to point the player to the correct cable to use and like you've mentioned, the time constraint had an effect on this. We hoped that the player would try each one xD. We will aim to make the puzzles pretty intricate in the future.
The intro and "winning" songs were insanely good! The 3D plain took a bit to get used to. Since we're connecting 4 in any direction, it was a little hard to see at times especially when there was a lot of balls placed. The inclusion of multiplayer is pretty decent. Pretty good stuff for 10 days worth of work!
The music is really fitting and the gameplay quickly gets more hectic with a bunch of calls coming in. At some point I felt like I was hindered by the text especially later in the shift when they start piling up. Had to wait to see who I needed to direct to when there was about 2 in running in the back.
Thanks for the feedback! We spent a bit of time nailing the atmosphere and having the SFX match the ambience of the room. We had fun coming up with a short narrative for the game jam and we have an idea of the direction we'd like to go in next.
You didn't miss anything! You've successfully reached the end of our game. We're planning to create an intricate gameplay loop in the near future!
Initially I was forming routes to not have any of the color cables cross, but then I realized all of them can overlap. The sound effects are decent. I was listening closely and noticed that each letter actually plays the note associated with it. Would be pretty cool to see if somehow music can add to the puzzle in some way.
Played around for a little bit before I realized what I had to do. The timing was a little off to get the "Air" or the "Brain gas" to attach to the other brains. I liked the different arts for the characters especially when you failed a recent one. I hear the sonic spin move sound effect when your holding on the brains to increase power/size!
Pretty cool concept related to the theme! I think adding some teleportation when reaching the end of one screen would be cool, I went off screen for a little bit and I came back in about the same time lol. Sound effects are a little loud and the music plays at odd times. I don't know what happened, but I couldn't get past wave 4.
