im gonna try to make this as a beginner project in godot (one of my first games) so is there anything special i need to know?
thx :)
ok thxalso, i js started unity so it'll prob not be out for like at least a year
how would you make the hold jump button if its on a computer? (its prob gonna be on steam)
ik coyote time is big but what else?
so I'm making a precise 2d platformer so what's your advice? i found this and I thought I would get inspiration. btw I'm using unity if that changes your answers