I didn't expect to have such an enjoyable and immersive experience with this game going in. The story reminds me of the Hidden Webpage
mirimbit
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This game had a very open ended conclusion in both endings where we didn't get to see how the mystery that has been brewing from the start resolves itself.
And that's the beauty of it.
The whole time you get an almost ethereal feeling from the setting to the events that occur, as if you're watching someone have a warped dream about a fond memory. The themes and symbolism becoming more important than the plot. I'm sure there is a lot of subtext I'm too dumb to analyze on my own. But personally I'm a sucker for thalassophobia and fucked up things in the ocean and I got chills by the end, the scale being well transmitted even through a simple artstyle.
10/10, lowkey best SIG game to me.
The controls are really wonky and I've encountered a few game breaking bugs along the way (like disappearing sprites).
The way through which you get the phone call is very organic, I like that the game rewards you for snooping around. The story is good, I like that the narrative is self-contained and easy to follow, but it’s rather one-note and predictable. It really left me with more questions than I’d started with, especially about everything pertaining to Vince.
I’ve considered playing it again and finding all of the easter eggs, connecting the dots and whatnot, but unless there’s some secret fifth ‘true’ ending, it doesn’t seem worth the effort.
A free in-browser game has no BUSSINESS being this good and detailed. Like, seriously, I was amazed by how you could come back to the same people after doing something minute and their dialogue options would be totally different.
Pulled through and got the good ending, pray for me as I try to get the bad one.