Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MintMood

37
Posts
3
Topics
13
Followers
1
Following
A member registered Oct 25, 2024 · View creator page →

Creator of

Recent community posts

Visuals 5 star EASY dammm, this game have such soul, i love hard games yours made me so happy!

Ayy, I was hoping to run into this! Ever since I saw your art in the Discord, I’ve been hyped to play and it did not disappoint! :)

i love all the litle details you put in aswell as the amin game i got 7880 as my highescore, this would go crazy if it had rounds anmd was multiplayer!:))

your artstyle in this is so cute and loving the vibe:) 

yoooo “I Believe in Steve” in the background is awesome! fun game. The expressions the peasants make when you drag them are hilarious :D

heya heya heres mine:)) its a deck builder rougelike https://itch.io/jam/jamsepticeye/rate/3937282

heya heya, dont wanna feel like im begging but my cover was supopsed to be a gif but it doesnt work for some reason so its looks a bit worse and its not getting as many clicks as i would like:/ if u could give it a go and rate ill do the same for u:) have a good day.  


https://itch.io/jam/jamsepticeye/rate/3937282

The grappling is a great feature, I just wish I could also latch onto the outside of the stomach. The art style is super consistent and gives me those classic old internet game vibes in a good way. The main issue I ran into is collision: I kept getting stuck on things and could barely move at times. If you tighten up the hitboxes and let the player adjust direction mid air, I think this could feel fantastic. I really hope you keep developing it!

Hiya hiya! I think your file might be corrupted I downloaded it, but the application wasn’t found :(

You packed a crazy amount of content into this seriously impressive.!! I love the art style throughout, and the little effects toward the end (like the light clone on the character) really pop. The enemy art is great too the creepy frog lookin enetiy coming out look awesome. You’ve got a real knack for these type of attack designs! they’re not too hard, the inputs feel responsive, and the parry timings are fair. I can see the effort you put in, and it’s super fun:)) I ended up playing for about an hour, which is wild given we only had a few days to make these. All around, really well done.

Your platformer levels are genuinely well designed. I think the UI and camera are the main things holding the feel back. The character art’s great too maybe just fix the stretching so it keeps that nice style consistent.

the blood one right? yea it does apply the effect it just doesnt show they have it sometimes, but tyms for playing, ill play yours now!:))

hell yea!! Did u manage to beat the boss? No one that’s played it so far has… I tend to make my games too hard it think lamo 

yooooo, thank uuuu!! yea ngl i was panic trying to do that right befire the deadline i had it working at one point... but anyway yea its a bit anoying, but thank u for playing:)) 

hiya hiya thanks for playing!:) and yea there are some but its kinda glitch as hell and doesnt realy work i did want to do that but just time haha, ill play your game soon!!:D

The Sixth World community · Created a new topic feedback

great game the loop is very fun ans satisftying there are a few bugs but it doesnt effect gamplay that much! cant wait to see the future develoment of this game!

awosme take on space invades i would like a lil online multiplayer, you can do this quite easily and for free via photon pun 2 

HAM REVEIEW

A VERY  visualy apealing game howvever u felt the gamne playitself was too simple and lacking

very nice small game here reminds me of playing games like this in school but a rouge like and veyry fun!!! nice chill game not too much readying not to flashing anmd keeps up the vibe!! the only things id want is a ;eaderboard and a endless mode!:D

Actuly goated game has such a fun time playing!!!!#

heya heya played this game on stream, the art and the characters are very cyute howveevr when things finaly started to pick up the game crashed and didnt save D: i got this error While running game code:
File "renpy/common/00start.rpy", line 275, in script
python:
File "renpy/common/00start.rpy", line 275, in script
python:
File "renpy/common/00start.rpy", line 1621, in <module>
Exception: Could not set video mode.
The game exited unexpectedly.
More information may be available in the browser console or contained in the log.   if u guys fix it happy to play again

quite a chill game to play only thing that realy needs doing is the art:))

the charter conmtroler animations look good but mabey it was just me though the game was RXTREEMLY buggy 

COOL game howver i wish it was more fast paced tbh im not one for tycoons but i see the potentail!:))

10.10

if u stand on top on the priramid and maken a dig site u isntaly get all the artifascts hahah, great sppedrunning tech though got the woirdl record l;amo

Amaimg/10  there is a glitch with the merchent though once you exit the merchent the ui dispears, looks amazing though!!! we would LOVE an updated trailer haha

fuckingawsome game, needs some ui work and polishes tho:)) keep working hard i belive in you 3

awsome game definelty need a steam relase, so fucking fire!!!!

Great game i forgot we was playing an indie game, totally captivated me!

great fx, awsome music, some bugs where the game sends you to a blue screen, overall very good and adictive, but in a good way:)

great game fx are top teir!!!

Positioning yourself is a huge part of the strategy — learning when to move, when to hold still, and how to line up shots while dodging absolute chaos. Stick with it, and you’ll start seeing the patterns (or just die stylishly trying).

yo that's actually mad you brought up Sanvein — I didn't know the name but I just looked it up and yeahhh I can totally see the resemblance now. That whole fast-paced challenge room thing definitely lives somewhere in my subconscious, so it probs crept in whether I meant it or not haha.

Totally fair on the shooting feedback too — you're spot on. I was going for that high-pressure movement-and-positioning vibe but yeah it ends up feeling janky sometimes, especially with small enemies. Definitely gonna tighten that up, I want it to feel way better without losing the chaos. Appreciate the kind words and the honesty,  Also yeah — I think I accidentally made it extra hard 'cause I’m the worst at bullet hells in my friend group, so I was overcompensating. After hours of testing and playing the same rooms over and over, I guess I went a bit overboard without realising it haha. Definitely gonna dial it in a bit better for normal humans.seriously — I’m gonna keep hammering at this mess 'til it sings.

(1 edit)

what do u mean? was it not shooting auto when u were still? (also thank u)