Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

mintbebop

1
Posts
A member registered Mar 15, 2024

Recent community posts

import math
import time
from pynput.mouse import Controller, Button
circle_radius = 350
circle_center_x = 1200
circle_center_y = 500
duration = 5  
mouse = Controller()
mouse.position = (1550, 500)
mouse.press(Button.left)
start_time = time.time()
elapsed_time = 0
while elapsed_time < duration:
    current_angle = (elapsed_time / duration) * 2 * math.pi
    x = circle_center_x + int(circle_radius * math.cos(current_angle))
    y = circle_center_y + int(circle_radius * math.sin(current_angle))
    mouse.position = (x, y)
    elapsed_time = time.time() - start_time
mouse.release(Button.left)
mouse.position = (circle_center_x, circle_center_y)