Hey, thanks for giving the game a shot! Try finding an answer to Croton’s question if you saw what Rose did at the party last night and see where that conversation takes you. If you focus on the questions Croton asks, you will get the answer you seek. Hope that helps!
Mini Bunnies
Creator of
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Hi Stella,
Hazel the Plant Witch is played entirely with your keyboard, you can find the controls right here:
- Move - WASD
- Talk/Interact - "E" or "Spacebar"
- Open up your recorder - "R"
- Save dialogue - "1", "2", "3", "4" (You have four save slots for dialogue. Use the number keys to save a dialogue to the corresponding save slot.)
- Choose Dialogue option - WASD
- Lower/Increase volume while in game- K / L
Hopefully that helps!
Thank you for those kind words. Happy that you like the atmosphere and art design. We revamped the art quite a bit for the post-jam version. All the characters, along with some of the assets were designed and drawn in the original 48 hours, but the island itself, along with the exterior of the houses were redesigned and the layout of things rearranged for the post jam. Thanks for playing, happy that you liked it :)
Thanks. Very happy that you loved the cute aesthetics and the game concept. We are overwhelmed by the positive feedback we've gotten from this game. We are currently working on another project that we are quite passionate about but haven't really discussed our plans after that. but all this feedback might end up persuading us to expand on this idea in the future. Thanks for playing and thank you for leaving a feedback, it really means a lot to us :) :)
Thank you so much, our writer tried their best on trying to create a distinct personality for each of the plants and keep the dialogue interesting and fun since it's such a core concept of the game. They're really happy to hear this, as are we all, it was a team effort and we tried to make all aspects of the game mesh well together and I am happy that it made it through to you and you enjoyed the experience. Thanks for playing and leaving a feedback, very much appriciated :D
Thanks so much, glad you enjoyed it. Expanding the idea is something we might look into in the future but we are currently working on another project that we're really excited about. Thanks again for your feedback, really appreciate it! We had several designs for Hazel and fell in love with the one we went with. And thanks about your comments on the writing. The writers are really happy to hear that as a lot of the script had to be changed last minute during the jam. So we're happy the spirit of the writing and the plant's personalities still got across.
Happy to hear you liked it, we thankfully had help from few lovely play testers who helped us locate the problems with the flow at the start and I am glad that it got through.
Our writers poured a lot of work into this game, as well as everyone on the team and I am so pleased to hear that it got you immersed and interested in the world we tried to create.
Thanks for playing :)
Thank you. We thought it was quite unique when the idea came to us. This idea could probably be used for something educational as well. The fact that you mention it indicates that the game engaged you, I hope that's true and I am happy to hear that.
I guess there are a few tidbits in there that people can learn from, not all of us knew the names of all these plants and I for sure didn't know that there are approximately 390,000 known plant species on earth before we made the game.