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MindWrym Games

14
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A member registered Nov 27, 2016 · View creator page →

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I loved this game. Super creative. Well done.

Just noticed that the Sci-fi Samurai Bandit has it, but not the other two. My bad.

Hi Penusbmic. We noticed that in your later packs you include the aseprite file. Any chance we could get them for your older packs as well? We use unity a program that automatically imports the animations from aseprite.

Hey. I enjoyed the music and it was a calming experience. I did find it frustrating at first. Took me a long time to figure out where anything was. I wasn't sure what the goal was. Ended up with 98%. Not sure what I was missing.

Really enjoy your visuals. Think they are pretty fantastic. The sound is nice as well. I thought the controls were clever, but having the directions reversed ended up being frustrating as the general mechanic of keeping airborne was fairly challenging for me.

Overall thought it was fun and cute.

Thanks for playing! Would you mind telling me what you didn't like about the controls? I may keep working on this and would appreciate the feedback.

Thanks! Those are definitely changes I would consider if I continue to work on this. I may port it to mobile, so we'll see.

Hey, love it. Thank you!

I enjoyed this quite a bit. The first time I saw the monster, I was NOT ready for it. Controls were easy to use. Thought it fit the theme really well.

I wasn't able to collect soul fragments up to 100. Do you win at that point?

Hey, I only have WMR. Is there any way I can play without having to run through oculus, connecting to steamVR, connecting to WMR?

I enjoyed your take on the theme cursed. The background music was nice and I thought the controls were easy to use. I found myself a bit frustrated because I had a hard time jumping from platform to platform without dying or falling a long way, making me start some levels over many times.

How many levels did you make?

I'll be sure to check it out! I just started working my way through the submissions. Looking forward to seeing everyone's work

Thank you! I appreciate the feedback. There was a lot more a wanted to do with it, but I ran out of time.

Hi Select. Thanks for letting me know. I added a downloadable version if as well.