Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

mindstuck

2
Posts
3
Following
A member registered Feb 02, 2021

Recent community posts

Wow! This is a very detailed rundown. Looks like there's a few habits I need to change whilst piloting. Thank you for the enlightenment!

The UI could use some improvement but I just wanna say I enjoyed what we have. The wobbly effect on the radar and the 3D representation of targets at other levels are very nice touch!

(3 edits)

Hi. Loved the mech genre and came across this game on YouTube, the gameplay immediately left me speechless. What an amazing work! And the fact that this is an indie project evolved from "walker" is simply unbelievable. 

Gotta admit though I still sucked at it. I read the manual and completed the tutorial courses before tapping into the battle just to get absolutely annihilated. My sluggish gameplay is no where near those blazing fast gameplay footage and AI, as I'm still confused about what I'm seeing on screen (build stats, UI gauges, "STABILITY" status) and how I'm supposed to master the boosts without draining my energy reserve. If there could be some documentation breaking these mechanism down it will be super helpful.

Mech games be sophisticated and that's part of its charm. I'm learning to love this game!