Yo, I Liked it.D.for some reason my camera was just moving, really weirdly with my mouse(maibe sensitivity was low tbf).
Mindaugas :))))))
Creator of
Recent community posts
i Would suggest a mechanic, that everytime you fall of the ledge, makes an invisible timer of like, 0.2 seconds, that let's you jump without anything below your feet for that time. Because of the slippery nature of the mouse, it would really help to predict when to jump an not to fall, when the mouse accelerates more than I think, and I press the space bar barely later, than my collision is still touching the ledge. It would make the game more fun. It's a pretty original concept for you to hear mouses inner monologue, to understand how controls in game work. I like how sprites are in theme, with retro. The main menu, it feels like something, I've seen before, but I can't prove it -u
not yet! (Also, I'm here from a discord:))
Yo, SlugInTub: (We didn't talk in a while annd). Yes I can agree that a game was not that good anyway (I tried to finish it faster, had more mechanics in mind, but didn't add those). I think game is simple tho can get confusing, I didn't add the tutorial, cause of the same reasons. It is fascinating that u Figured out those button combinations this quick, But it is a nice thing, cause I think this game can feel a little "luck based" (it wrong again).
My lil brothers feedback: "very beutifull game". My game for this jam: https://mindaugaskurejas.itch.io/worm-simulator
My brother playing it: Why this game is so short? :) Check out my game for this jam: https://mindaugaskurejas.itch.io/worm-simulator






