I have decided to release my latest project in prototype phase. The Cellar is a isometric grid-based dungeon crawler set in cellar of a burned down house. The project is very early in development but I am committed to finishing it.
There's currently 3 levels, one enemy type, one weapon and one power-up item.
I'm a solo developer and I'm doing this as a hobby, so development might take some time, but rest assured, I'm positive that I can get this project done.












