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mildmarshmellow

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A member registered 41 days ago · View creator page →

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i'm glad this game can still leave an emotional impact on those who can't entirely relate to it! and i am unfortunately not very familiar with how itch.io works,  so i'm unsure how to make have an option to download the .zip, i'm sorry...

that's very sweet..thank you very much!

lol i feel the same way..thank you for playing! :]

first! i'm sure i told you already, but i really enjoy this premise for a puzzle game! i know you made a joke about comparing it to Twelve Minutes, but i think there's something very unique and fun about a time-loop puzzle game where you're only given about 10 seconds to make a decision. i also like that you're required to be shot by the killer at least once to piece together what's going on and how to solve it, it forces the player to pay close attention to their surroundings to come up with a solution. i always like a game that makes a player experiment to find solutions, so the fact that a lot of the props in the room don't seem to do anything adds to the futility of the situation as well.

i and another player have already said that it was difficult putting together the solution for the final puzzle before the confrontation, so my suggestion for that was to perhaps add a hint somewhere in the room, like changing the description of the photo on the desk (for example, making it a description of a person having a rug pulled out from under them). 

i like that the minigame for wrestling the gun out of the killer's hands is impossible to win, too! it reminded me of Your Turn To Die, tricking the player into engaging with a mechanic for something that's ultimately impossible to win... however, the graphics of the two space bars being rapidly clicked made me assume i had to mash the space key in order to stay in the bar, when in actuality i merely had to hold it lol. i think that may have also tripped me up on the first gun dodging QTE, as i pressed the space bar too early.

speaking of which, i love the idea of there being 2 endings, but the second one being nearly impossible to find! i tried 5 times in a row to get it (i was 1 miss away!) before i realized the timing and size of the cues was completely randomized...so even if it is possible, it feels futile, which i think definitely works with the themes of the original AMV.

the graphics were very cute too, i loved the little animations at the end, and the use of mixed-media with real stop motion of your hands was so cool to look at! i really like this game and i hope others play and enjoy it too :]

thank you! yeah, partner is all talk...even if they could bite you, they wouldn't actually do that... your determination to see through that is what helps them get a hold on their more violent feelings. i wanted them to have the potential to be dangerous, but in the same way that anyone is capable of hurting others, regardless if they're a big scary monster or not.

thank you!! :D

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thank you! i'm surprised so many people like the art..i did it very quickly as they're meant to be sketches, but i'm glad they still work to convey the story :]

thank you!

thank you for playing it! i'm glad you enjoyed :

there are only 4 endings, so you got them all! thank you for your interest :]

thank you for leaving such a sentimental comment... i'm very touched that you were able to relate to this story, and i hope things only get better for you and your friend going forward! i'm also definitely someone who's been hurt and has hurt others as a result... often times i still find it hard to trust the ones i love, but i hope that will improve as time goes on.

i also want to clarify that i did not compose the music! that is my mistake for not properly crediting each track used. all music was taken from the Epidemic Sound website, and the tracks i used were:

"Flowers In The Mirror" - Sayuri Hayashi Egnell 

"Demure" - Ever So Blue

"Black Venom" - Ruiqi Zhao 

"Comes and Goes" - Ruiqi Zhao

"Overdrive" - Hampus Naeselius

"Drifting Emotions" - Howard Harper-Barnes

"With the Dawn" - Megan Wofford

thank you for reporting these bugs! there are a few moments where i forgot to make the dialogue box visible again after certain choices (i found out when my friend played this on a livestream and i saw my mistakes live! lol), and times where i forgot to make sure some buttons properly triggered the scenarios they're supposed to... i'll correct those as best as i can.

i'm very grateful for your words..thank you again! best wishes for you and your friend 💕

yes, that is a bug! thank you for telling me... it shouldn't be too hard to fix, so i'll see if i can reupload the game soon

thank you!! partner's eyes are definitely more vibrant in their second form...i'm glad people like their appearance!

thank you very much! i'm glad you like partner even when they're trying to look scary :]

yay! hope you enjoy it :]