I'm gonna be honest. I would say that this is a shit story, if it were a story at all. But this is not a story, this is a scenario designed to illustrate a specific problem. There's no depth, no characters (only blank archetypes with no souls inside), this doesn't feel like it takes place in some world, just a sterile, deliberately designed evnironment, a single scene.
The lack of any depth whatsoever makes this whole game pointless. A message should be a compliment for a story, not the whole story itself. There is no characters to be attached to, no atmosphere, no nothing. I felt nothing playing this game all the way through. Not a single emotion. Then what would make me think about the game's message? Playing this game is equivalent to hearing the following: "I wanna tell you something, imagine there's a mysoginist and he created an AI girlfriend, and then he treated her like shit. And then, like, it'd be cool if the girlfriend broke free and lived happily ever after. Whaddya think?". Basically no value was lost by simplyfing the game to this, except I guess the pleasant art. No music to make this more of a game than just a PSA, though.
And the whole message is kinda... weird. I didn't really get what exactly the game was trying to say. Like, "it's bad to treat women like property"? Is that the whole "message"? That's all? Or is it about treating AI properly? Finishing this game just made me confused if anything.