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Mike Starrow

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A member registered Dec 22, 2017 · View creator page →

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Hey! Thanks for checking out our game!

The problems with the game will be resolved post-jam, since we're already planning to update the game (it panned out not exactly how all of us wanted). So stay tuned for new bits of story and so on!

Cute visual style, stands out from the crowd for sure. Attacks are clearly telegraphed and pretty easy to dodge when you actually learn the patterns. Hitboxes also great, thus fights felt fair. Althought I do not enjoy Souls-like games that much, it was great to play this game

It was fun, but tough expirience. I love the idea of being able to absorb enemy bullets by dashing and heal with the energy you gather. A little confusing mechanic at first ( f.e. black projectile: my character is white, so instinctively I wanted to dash into black projectiles, instead of white ones), but I quickly grew acustomed to it because I played EtG & Isaac a lot.

Graphics are simple, yet stylish. Attacks are readable. The only suggestions I would ask is difficulty selector: less tanky bosses and less projectile amount overall on bosses. Some people would be happy to see such option when it comes to projectile-heavy game like this one.

Solid game!