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miikeyy

9
Posts
A member registered Aug 01, 2025

Recent community posts

ou i like the idea of missed pickups becoming enemies! 

pretty fun actually but a bit too easy. i think this would work better if the bad guys stayed between rounds so it progressivly gets harder to get ammo safely and stuff. right now theres zero incentive to play risky so you can really just go forever without really trying that hard. 

pretty fun actually but a bit too easy. i think this would work better if the bad guys stayed between rounds so it progressivly gets harder to get ammo safely and stuff. right now theres zero incentive to play risky so you can really just go forever without really trying that hard. 

first game in was a bit confusing. was completely walled off and just wasn't able to play the game. 

lotta content for a demo! struggled to get any good synergies going but still had a good time. 

this would be a hit at an arcade with some joysticks or smth. pretty fun for a minute until you figure it out.

like the concept but it was a bit too easy with that one knight dude who gets +2 for every card destroyed. the art was so cute

fantastic! one of the best puzzle platformers i have played and this is only the demo. absolutely adore the bomb gameplay mechanic and the puzzles were satisfying to solve.  not the biggest fan of the hidden flies though the guessing and checking feels cheap.