I’m having issues with certain pop-ups and interactions, I’ve recreated it in other saves too. When a NPC character from the rank-up specifically (Tini, Nui) I get this weird glitch with both, after I finish their quests and then battle them again their quest pop-ups reappear on the area where their sprite was initially as if to be interacted with but the character’s quest is complete and there’s no NPC around.
Another issue I have is with Tini (two issues), first issue is with the iron belly potion where when I finish the quest and retrieve the recipe the blacksmith doesn’t have the option to buy the potion within his menu.
Then with Tini after the quest I can’t seem to interact with Tini in the clinic and/or even watch the birth scene and have recreated this issue about three times. Where the sprite is in the clinic but I don’t have an way to interact with Tini’s birth or any prompt at all. But the doctor’s and the nurse interactions work.
Minor issues may be only on my end but willing to send the save file over to your email if needed.
(Mild Suggestion: I’ve snooped around the files a bit and I’m excited for what comes next. I won’t spoil it’s your little surprise to make! I just suggest that if it’s possible maybe extend the labor sequence during combat from instead of the head popping to around the shoulders. I know I expect a lot but I think someone like you is FAR MORE than skilled enough to achieve it. But I know there are limits especially drawing and coding it in is a hassle, I get it. It’s a mess. . . I know and I don’t wish to insult. But I think this can open more opportunities and animated possibilities, like pushing the baby back in with actual hand or a skill maybe completely affecting the cutscenes! It’s a nightmare but one I think you could turn into a dream, in the end. You definitely don’t need to. Just suggesting. I still have the files if you need them, to fix the issue not create a whole new system I’m not that talented and this is way too long.)