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microchip_hardrive

1
Posts
A member registered Nov 05, 2022

Recent community posts

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  1. Maybe zip the game instead of 7zip it will make it easier for people ot unzip it.
  2. No sound in menu, some music would be good.
  3. Can pick up weapon without pressing E.
  4. Can't swap weapon or didn't know how for a long time until pressing all random button found out that you press M and then the UI is not clear what weapon you are trying to select feels like the UI is broken ?
  5. Can't drop weapon or don't know what button it is, it happened once but not sure how i managed to do it.
  6. No tutorial  in the game to tell you how to play.
  7. The telekinesis ability is a bit hard to use, wat not sure if you hold the button down or press it. Also feels like the item floating in front of you is not really connected that well with Zid.
  8. Zid bends over backwards when walking under things like the table at the start.
  9. When you die you can't click on the restart button feels like you are still stuck in the game.
  10. Feels like Zid walks with a limp is that intended ?
  11. The bullets for all guns look the same would be good if they were different.
  12. Can't see how much ammo you have left, the bottom ammo box is just a white circle. 
  13. White circle where it says weapon does not show you the current weapon selected.
  14. Health bar started to go red from both ends when getting hit.
  15. Near the elevator on the first floor you can see through the wall.
  16. Pressing the jump key twice makes Zid go crazy.
  17. Robots on level 1 get stuck in the door when attacking you.
  18. The pistol does more damage than the rocket launcher, from a game design point of view you would expect the rocket launcher to do more damage and some splash damage but it feels like just another pistol. 
  19. I got stuck in the wall a few times when jumping.
  20. I fell off the map at one point when walking through a crack in the wall.
  21. Picking up what looks like to be a sandwich does not give you HP back sometimes.
  22. Level 2 is too hard can't even get halfway into the level with million bullets bouncing everywhere. Bullets should not bonce so much.
  23. Game design needs some story telling at the start maybe a voice over telling you what's going on or give you a hint what you need to do.