I might be wrong, but I believe that the Itch page for this game doesn't have the Ludum Dare 48 tag. I see that it has the general Ludum Dare tag, but the 48 tag adds a "View Submission" link at the top which links to the Ludum Dare website listing, which is kind of helpful. It might also help with discoverability, and I saw the LD Twitter recommend adding the tag because they search it for games to feature. It's such a nice game, I'd like to see it get as much attention as possible.
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One of my favorite 7DRL games for sure. It is what you want in a 7DRL-- a traditional roguelike that is easy to understand but offers interesting choices. The aesthetic adds a lot to the experience for me as well.
I mentioned this on the itch page, but I really enjoyed this game. It's simple but elegant, and the stealth reminds me of Harmonist. The only issue that I had was that picking up a relic, going into the hiding spot, and then going out does not remove the relic from your inventory. I may be missing something.
I enjoyed this game quite a bit. It's simple but effective and an interesting puzzle. Reminds me of Harmonist. The only issue I had was how to store items in the stash, I simply couldn't figure out how to accomplish this.
Overall though, well done!
I like the idea of having a little friend walking around. I'd love to see this continue to be expanded. I'd like if the goose went away some times, and then came back when you forgot about them.
I'd much rather have a goose cause trouble than a paperclip try to help.
This looks really cool. I've got my zombie buddy, but Shift+o gets the comment "Nothing to open here." Am I doing something wrong? Also, I was hoping that "?" would bring up instructions, but it doesn't appear to do anything.