You are right bugcat, the previous fix was about reliably awarding credits, newest version grants more credits while lowering prices for early armory upgrades at the same time: https://michalkomar.itch.io/starvoxel/devlog/1127100/release-notes-v1022 Your feedback is my motivation, thanks!
michalkomar
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As mentioned in the previous comments, higher game speed is designed to be more difficult, but I am still looking into this and validating idea of making it "pure time compression" and thus much more casual friendly. It's balance between progression speed (armory upgrades) and ability to actually save time as you get stronger. Any further feedback, especially on the latest version v1.0.22 is and will be much appreciated! https://michalkomar.itch.io/starvoxel/devlog/1127100/release-notes-v1022
Thank you for your feedback bugcat! This game is never going to be a credit card simulator and I mean it, check latest update and also Early Access on Android with iOS coming soon: https://michalkomar.itch.io/starvoxel/devlog/1127100/release-notes-v1022
