Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

michalides828

10
Posts
2
Followers
5
Following
A member registered Sep 19, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Oh, okay. 

(1 edit)

Yes, I knew that it moves when you get close, but I didn't know how how did you make the jumping. I would probably create an empty GameObject with a collider set to trigger, put it on the right side of the horse and set that GameObject as a child of the horse, so that it would move with it. Than I would create an OnTriggerEnter2D void in a script attatched to that empty GameObject, which would detect wether it touches anything with a certain tag (All the groud GameObjects would have that tag) and if it does, it jumpes.                                    Did you do it the same way?

Wonderful game. Well done!

(1 edit)

quite unusual, but enjoyable game. I am still trying to figure out how did you make that horse AI. It's really well made.

Very nice game! I really like those particles, that change color over time, but I think adding music and sound effects would be a great idea, but I understand if you want to start something new and don't change what you have alredy finished.

(1 edit)

Thanks! You should also check out Blackthornprod if your want to learn C#. He's got really good tutorials as well (but you probably alredy know about him, don't you?).

Wow, I really appreciate your support. I am going to check out your games soon, but I don't have access to my computer at the moment and I probably can't play them on my phone.

I'm going to fix that music bug as soon as I can. Thanks!

(2 edits)

Thanks for the feedback! It is my first game and I made it just by using tutorials from Brackeys on YouTube and I am still learning how to program in C#, so I don't think I can add a way to show how far is it to the end of the level, but I will definetly think about it.