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Michaelsoftman

14
Posts
A member registered Dec 13, 2023

Recent community posts

No screenshots or previews?

Thank you!

Great job on the game, I have just 2 comments.

1 - No idea how to actually perform the kick

2 - In both full screen and windowed mode, there's a ton of sprite tearing.  Misaligned pixels on sprites, text, etc.  I'm assuming the game is trying to draw outside of the standard pixel grid and this is happening.  Sometimes it's extremely severe and I have a standard monitor resolution (1920 x 1080).  For example, sometimes the leftmost pixels on X's leg will jump 1 space to the left leaving a gap

These are awesome, I hope you keep making more packs

These are pretty awesome, I hope you make more 16 bit music in the future.  Finding people who do 16 bit still is pretty rare

These are awesome, are you planning do side view battlers for these?  Or any more side view battlers in general?

Just wanted to comment and say I think your tileset is fantastic. Why use an AI art thumbnail that doesn't match? I'm sure people would be happy to see what you've made, it's quite good.

What is the license on these VFX packs?

It doesn't say on the page, is this a 16x16 tileset? Or 24x24, 32x32, etc?

Hello, I just came across this, someone is reselling a slightly modified version of this tileset: https://coffeeguy-pixelart.itch.io/tiny-pixel-worlds-forest-platformer

You didn't even bother to fix all the typos the AI generated

Is there a preview anywhere?

Hello, are there any plans for a 16x16 version of this set? This seems to be your only icon set which is in 32x32 and 24x24 but without a 16x16 version. The last comment about a smaller version was from 3 years ago so I figured I'd ask.

Hello, I have both this and the expansion sheet, and just wanted to let you know, there are some cases in which the 'holding up' sprites generated have the arms hidden behind the head, specifically for the left and right facing frames, seems to be a layering issue.  I can post examples if you need but I just wanted to let you know.