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Indie VR Game Developer
I'm an indie game developer with 15 years of experience, dedicated to creating fresh and joyful VR experiences.
Based on my diverse experience in game development, graphics, and programming, I'm aiming for AAA-quality visuals
The featured projects are natively built and optimized beyond most other games in their category.
🛠️ Tools
- Unity
- Unreal Engine
- Blender / Photoshop
- JetBrains IDE (Subscription)
- Freepik (Subscription)
💻 Languages
- C#, Java, Python
- C/C++
- Javascript
- ShaderLab (HLSL for Unity)
🧩 Asset Sources
- 50% of assets were handcrafted by myself using tools like Blender and Probuilder, 3Ds MAX tools
- Unity Asset Store – Purchased assets totaling nearly $2,000
- Creative Commons Libraries – Carefully selected free assets used where appropriate
- Freepik – Licensed subscription for 2D/graphic elements
- Open Source Projects – Used with proper attribution when license allows
