Hey Toasty! You're welcome to join our team, but I'm not sure if we'll be using Godot. I know Justin has some experience with it but it seems like most of use Unreal Engine.
Michael Chase
Creator of
Recent community posts
Hey everyone!
I am a 2D/3D technical artist looking for a team to work with for this jam. I have experience designing cohesive visual styles and HUDs, and making textures/materials, meshes, and sprites from scratch. I make pixel art, animations and digital paintings (character profiles, concepts) as well. I am familiar with classic Blinn-Phong rendering and the modern PBR pipeline for 3D games.
You can find my portfolio of work here (or just check out my Itch page).
If you're looking for an artist and would like to work with me, let me know!
All - thanks for reaching out, I'm looking forward to working with you! If Discord works for everyone, you can add me at panic4339 (MichaelChase). I'll put together a group for the team the day before the jam starts. At a glance, it looks like Unreal may be the best engine for us since everyone has worked with it previously, but I'm totally open to other suggestions pending the type of game we set out to make.
Hey everyone!
I'm a programmer and technical artist looking to work with some other people on this game jam. I'm seeking other artists, programmers, gameplay designers, and sound designers/composers to team up with - so pretty much anyone. Let's make a cozy game and have some fun.
You can find samples of my work on my Itch page or check out my portfolio here for a quick summary.
Reply here if you need a group!
Hi G,
First off, love the Butano engine. I have been working in it for the last year on a portfolio project and the clear documentation and structure have made it a joy to work with. Second, a question - I'm trying to embed my GBA game on itch.io using gba.ninja. I am NOT an HTML coder, but I'm wondering if I am missing a piece - is the "embedded template" by hot_pengu and exelotl open source?


