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Michael Wagoner

18
Posts
6
Followers
A member registered Feb 25, 2024 · View creator page →

Creator of

Recent community posts

Awesome-sauce

Thanks for the feedback! The clams were a late addition and definitely deserve to be tuned.

Thanks! I didn't have too much time to playtest before the deadline, I wanted to have a more clear goal but it ended up as more of a sandbox experience for now. Thanks for the feedback!

LOOVVVVVVEEE THIS. This is the type of game I would never get bored with if it were a full release. Super snappy gameplay and stellar art and music.

Really fun game. A classic FPS is never not gonna be fun. Love the humor, art, sound, and overall presentation on display here.

Can be kinda jank but it was really fun when I got the hang of it! Loved some of the tough level design, and the mechanic of different shells you can use or throw was very creative.

I loved this! Very fun and cute.

Glad you enjoyed it! Thanks for your suggestions, I'm hoping to fine tune things soon >:]

It's not too different from any other clicker game, but it's a really clean and polished. Nice job!

WOAH! Really fun little game! The programming and audio contributions by some You Tube legends is top tier, as expected, but the 2D and 3D art is the standout to me. Mapping the paddles to the mouse buttons was a great idea and makes the game feel tactile and intuitive. One criticism, there's not much of an indicator that the balls are counting down to an explosion nor is it clear what the purpose of them counting down to an explosion is. That mechanic feels a bit tacked on for the theme, it feels like this game wouldn't change drastically without it.

This game was the first to come up for when when sorting by most popular, and I can see why. The art, sound design, and overall presentation is stellar. I think there are other games that have a bit more engrossing or interesting gameplay and fit the theme more directly, but this was an amazing experience!

Very good presentation! The idea was executed as well as it could've been, but it's not too far off of any other Cookie Clicker-like game.

Very good presentation! The idea was executed as well as it could've been, but it's not too far off of any other Cookie Clicker-like game.

Woah this game is great! I can't believe you were able to get separate levels and tutorials in time! The controls are the standout here, the grenade throwing gameplay is super tactile, understandable, and engrossing right away!

Artwork is great! I love how you stuck to the pixel grid, it made for a great style. The music choice is a great one too. It's really funny that I stumbled across this game, I contributed to a game we called "wilt" for this jam with a lot of similarities! I'd say great minds think alike, this was a great experience.

This game is a cool idea but unfinished. It's unclear to me what the "rules" are. Some became green vs red when I interacted with them? Are we following all the rules to make a viable 4-digit number? Some rules are worded strangely and some are impossible (4 numbers can only add to 36, not "factors of 100" for example). Also unsure what the two checkmarks are for four numbers, is the code two two digit numbers? A lot is unclear, it doesn't fit the theme well, and there are plenty of bugs such as music layering and not allowing the calculator to add more than two numbers at once, but I see the vision of this game.

Cool idea, I like the main concept of things changing as the timer goes on, though making it more clear that a timer is actively counting down would be nice. The art was my favorite part. Don't give up making games!

Controls:

W A S D to Move

Shift to run

Spacebar to Jump

Try to find all 5 hidden hot dogs (: