Neat idea, spent a while playing, fun!
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hmm, I don't have a 144hz monitor to test with, I'm not sure how Construct handles high refresh rates, I think perhaps the game is coded without delta time frame-rate independence. The game is designed for 60fps essentially. I'll have a look into what I can do to fix this.
cool! That's awesome to watch! Good score you rode the high speeds there for a while.
Thanks for the compliments on the audio, there's nothing fancy going on but I think the choices in design and music make it feel more dynamic than it really is.
Thank you for the kind words. The white things has come up before, I thought to force the player to touch them but it seems it causes some frustration in some players. I might stop them spinning to make them look more friendly :)
Sad news, Volo is a special project but nobody can really predict how these adventures will turn out. Excited to see what you guys do next, I'm sure the lessons and experiences learned from Volo will benifit you greatly in the future.
hmm sorry to hear that, how are you closing the game? The X in the menu has warnings that it will delete the save if pressed , and pressing it does close the program maybe that's the issue? :s sorry if so, the menu could be a little clearer... if this isn't the issue please let me know. Escape at the menu will close the game normally.