Guys, Peak 2 is in the works
MeTealic
Recent community posts
First of all, I love the proof of concept! There's a unique satisfaction to exploring all the mechanics of a level and finally piecing together an overarching solution. Not to mention that this seems to just be the tip of the iceberg when looking at level designs and interactions. I also love the addition of music, OPP was awesome, but it felt a tad empty with all the dead air. One or two questions:
1. Will different classes have different paths through the levels or different abilities unique to them? For instance a rogue could have a one-time sneak ability to bypass a certain encounter, or a cleric could have a heal to use between rooms. It certainly opens up the possibilities of solutions to puzzles a whole lot.
2. I assume this is also going to be available on steam when fully finished? I only ask because I like having all my stuff in one place, and I'm sure others are of a similar opinion.
3. Would it be possible to import custom characters from OPP? It wouldn't be much trouble to recreate them in this game, but I just wonder if there were plans for it or not.
might update as other questions come to me, but I'm impressed with the ideas thus far, keep up the good work!