Thanks for the great feedback! We're so glad you enjoyed the core concept. We completely agree that the intro text is a bit too long, and fixing that is a top priority for our upcoming update. We're reworking the game to make it much better, so we hope you'll come back and check it out later!
MetalSail Studio
Creator of
Recent community posts
Thank you so much for stopping by and letting us know! For the loading issue, sometimes a simple page reload does the trick and helps the Unity web player work properly. Either way, we are currently working on a big update to rework and improve the game significantly! We really hope you'll come back and give it a try once the new version is out. Thanks again for your interest! ❤️
Thank you so much for playing! 💖 We're overjoyed that you loved the cute art style! We hear you loud and clear on the tutorial—it definitely needs a lot of love and rework so players don't get stuck at the Robotmixer again! Your feedback is super helpful, and we can't wait to put in the work to make this puzzle game the best it can be. Thanks for your awesome support! 🎉
Thanks a lot for the feedback and for beating Level 1! Glad to hear you're having fun with it.
Regarding that soft-lock: good catch. Since we're just a tiny team (mostly solo), these kinds of edge cases sometimes slip through, so I’ll definitely fix the item-selling logic in the next build.
The ‘back’ button and text skip are also great points. I'll try my best to add those in to make the game feel smoother. This jam has been a great experience so far, and I'm planning to keep improving things. Thanks for the support! (ツ)ノ
Thank you so much for your lovely comment! Sorry for the late reply—we’ve been a bit busy these past few days.
We watched your whole stream of the game and honestly had such a great time seeing how you played through it. It was really fun for us to follow along with your reactions! We’re also super grateful that you played both our previous game and this one—it means a lot to us.
Thanks again for saving the axolotl world with us! (≧▽≦)
Thank you so much for playing and for the kind words! 🥰
I’m really glad you enjoyed the art style and that the learning curve felt smooth.
About the Z key, I totally get what you mean — reaching down there can feel a bit awkward during gameplay. Switching it to Q sounds like a great idea since it’s closer to the movement keys. I’ll definitely keep that in mind for an update to make the controls feel more natural.
Really appreciate you taking the time to share your feedback — it helps a lot in improving the game! 🙏
😸Team mình đã xem lại đúng là tụi mình xử lí sau khi kết thúc anim di chuyển để nhận input mới, Nhận thấy team mình hoàn toàn có thể làm tốt hơn nữa. Đây là kinh nghiệm để tụi mình trau truốt hơn ở sản phẩm này trong bản update tiếp theo và các sản phẩm tiếp của team 😸. Rất cảm ơn bạn vì đã có 1 góp ý thực sự hay nhaa, vì là 1 sản phẩm jam nên đây là 1 lần học hỏi kinh nghiệm siu đáng quý. Much loveee 😻😻
Cảm ơn bạn rất nhiều vì đã chơi và đưa ra góp ý với game của studio mình🤩. Không biết bạn đang gặp phải tình trạng chậm ở phản hồi input đoạn nào thế ạ? Bạn có bật unikey khi chơi không á. Tụi mình đã QA rất nhiều và rất chắc chắn input nhạy và ổn định, ngoài ra cơ chế của game tuân thủ form điều khiển của dòng game sokoban, 1 lần nhấn input move = 1 lần di chuyển 1 ô thay vì có thể đi nhiều ô 1 lần nhấn giữ, không biết có phải vấn đề về flow chơi ko? 😎 Team mình rất welcome mọi phản hồi để đưa ra phương án làm game tốt nhất ạ
We are so, so, so happy to read such a comment! Thank you so much for streaming our game. We watched it all together, and even though the language spoken was Japanese, we thoroughly enjoyed watching it. It made us so proud to see a streamer play our game from start to finish! We would love to see more in the future.



