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Metalorror

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A member registered 39 days ago

Recent community posts

(1 edit)

Honestly, I loved the Re: Conquest demo. However, I think it could be greatly improved. I understand that the graphics have a modest focus, but I believe they could be further polished to enrich the visual experience.

Regarding gameplay, I'd like to suggest bringing back the camera used in the original Epic Conquest X. While the classic camera works adequately, the free camera is visually more appealing and gives the title a much more modern feel. The ability to rotate the view, appreciate the character from different angles, and experience combat up close adds significant value. It would be fantastic if they could implement it again, at least as an option.

On the other hand, I have some concerns about the narrative. I understand that gameplay is currently being prioritized, but I'd like to remind them that the story is a fundamental pillar that motivates us to replay their titles. The success of their previous releases as indie developers has been based precisely on that great balance; between solid gameplay and a captivating story.

Delving deeper into the plot, I must admit that the 500-year time jump and the post-apocalyptic theme don't quite convince me. Epic Conquest 1 and 2 shine thanks to their cast of endearing and fun characters. As a fan, I would love to see the continuation of Edna, Alaster, Louisa, Zerav, Claris, and others. There are still many storylines that can be explored with them. For example, it would be fascinating to continue Edna and Alaster's family history through their daughter Aina (I think making her a Magi was a brilliant idea that has a lot of potential), discover what happened to Edna's teacher, or delve deeper into the coexistence between humans and demons in the capital. These are suggestions born from my affection for the franchise because, as a player, I wouldn't want to see the classic characters outside the main storyline, with a new story and a new cast of characters that leave more questions than answers.

I understand the need to introduce new protagonists, but abruptly replacing them can feel a bit jarring. In Epic Conquest 2, the introduction of Claris, Chase, Miria, Elze and Amy felt very natural and organic precisely because they didn't displace the classic characters, but rather integrated and contributed to the story alongside them.

Finally, I'd like to ask about the nature of the project: Is Epic Conquest X (or Re: Conquest) planned as a spin-off or a direct sequel? If it's a sequel that continues the story of Epic Conquest 2, I would suggest considering the title "Epic Conquest 3," thus formally establishing a great trilogy.

Thank you for your time and for continuing to create great games.