This is a really creative concept. The puzzles were interesting and fun to figure out and the character abilities were unique and fun to play around with. Good job!
met4l_h4ven
Creator of
Recent community posts
For your first game jam, this was amazing! I had a lot of fun playing. The style is super good, the goal is genuinely engaging, and the music fit the mood. My only thing is that I had a bit of a hard time adjusting to the controls (but that might just be a me thing tbh) and I wish the edge of the world was a bit more clear. Other than that, awesome job!
I think you have a great base for something here, especially for your first jam. I'd say the gameplay is a little unclear as to what we're supposed to be doing, but the art design and presentation are, in my opinion, really good. I'd be interested to see where it goes if you continue to expand on this concept.
It was good for your first game jam. The controls were a bit iffy, having to switch from the arrow keys to the mouse, and the character would have a bit of jitter to it when a potato was spawned. I liked the flying potatoes following us around, that was super creative to show the amount gathered/left.
I enjoyed the level design and I think it provides a good enough challenge for understanding the mechanics, and the faded assisting directional is a really good touch, as it helps convey a lot without the need for too much text. The only thing I had a bit of an issue with was the disc level (the one you tilt to change velocity and direction) was pretty difficult to get a hang of. Could be a bit of a skill issue on my part, but the movement could potentially be a bit less sensitive. Other than that, it was really solid.
