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merunicorn

33
Posts
3
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1
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A member registered Jun 10, 2024

Creator of

Recent community posts

Thanks so much!! And yes, great feedback - I'd love to add some visual tutorial screens at the start, maybe alongside the manager dialogue.

Thanks so much! Customer character art was a stretch goal we didn't get to, but I'd love to get that added in eventually as well :)

Wow really well done on this one! I think the gameplay loop was really well executed, and the writing was really strong - I was super curious about the different characters and how their storylines would play out. It also has good replayability, I didn't mind replaying a couple more times to see more storylines + get new endings :)

This was super charming and fun, really effective use of simple graphics! The difficulty was nicely balanced + I liked your audio choices a lot too :) Nailed the theme!

Really cool concept, nicely done! The atmosphere created by the writing and the sound effects was really effective (those sound effects at the end....oof!) The dice rolls were effective at adding tension too. It would be cool to see the game expanded with more branching/different outcomes for successful vs failed dice rolls

I loooved this one!! Always a fan of point and click, but the incredibly unique and charming art and animation really elevated this one in particular :) Love all the little details hidden throughout the room and bonus interactibles. Also really cool to see how you incorporated little 3d elements into a primarily 2d style/environment! The audio really adds a lot to the ambience too. And the puzzles were a good level of difficulty too!

Super minor feedback - it took me a while to realize that the cursor was aligned to the nail and not the finger, which confused me for a bit on more precise clicking like for the game cartridge. But wasn't a big deal at all. Really well done guys!!

Really great music + audio choices! Made it pretty relaxing to play for a long time. Loved the pixel art, super charming. The enemies started feeling pretty repetitive around Battle 10 or so (wasn't sure how many enemies were going to keep appearing, so I stopped around here), but huge props that the game was enjoyable enough for me to keep playing this long!!

Fun while also still being challenging! I appreciated how it lets you repeat the day when you fail, rather than making you go back to the start. The audio adds a lot to the ambience :) The click + drag could be a little unwieldy at times, but I was still able to get through to the end!

Super cute! Great job on all the pixel art, really charming. I like how the gameplay is nice and simple, but still really fun - I also appreciate the inclusion of an easier to reach ending and the optional endless mode for people who want a challenge. :)

Nice job on this one, I think you nailed the old computer look and nostalgic sounds! Really fun to look through the parody games and descriptions. It was cool to see all the settings you had under options, heads up that the Options from the starting screen (before reaching the desktop) doesn't seem to have a Back button unfortunately.

A fellow movie renter! Loved the old Windows aesthetic, I think it was super well executed. I also really liked the "printing" receipt for the results score. I enjoyed the movie parody names and eccentric callers, it was fun to try and figure out exactly what they were looking for. And major props for all the accessibility options!

Super fun! Love the ambience and concept, very Inscryption-esque. The camera was buggy for me and I'm on Mac so I couldn't try the downloaded version, but really like the concept. Very spooky to have to think about the jumpscare while locking in on the card game, haha. Great job!

Cool puzzle game!! I went through the levels once just trying things and tracking the results on the side, then played through a second time to try and figure out all the trait rules. Figuring out the proper rules for that last level is tough!

Thank you so much!! We're looking to add a few signs that will make navigation a tad easier after the jam. We were going for a medieval look with the village, but agree that we could've added some callbacks to the fruit villagers in the building design. Thanks so much for playing!

It was so fun to watch you stream the game, thanks so much for playing!!

Thank you so much, glad you enjoyed! We totally agree about the music, we're looking to add some after the jam ends!

Thank you so much, @renoceros came up with the concept! And glad you liked the jester's writing haha

Thank you!!

Thank you so much!!

Thank you so much, we're glad you liked the world building! Happy to hear the bard tips helped out too!

Wow, thank you so much!! And glad you liked the trees haha, we definitely were going for a storybook look.

Glad we exceeded your expectations + that you finished the game!! We agree that music would be a nice touch, we'll look into adding some after the jam is over. Thanks so much for playing!! 

Thank you so much for the kind words!! @renoceros changed the noun and it made us all chuckle too, haha. 

He's just a little guy! Hehe, glad you enjoyed the writing + the character swap, thanks so much for playing!!

A cute little puzzle game, more challenging than expected! I think the tetris/tangram-esque mechanic is pretty fun

Noticed a few bugs (you can go infinitely off screen as the turtle, I couldn't advance after the monkey climbed the tree - the dialogue options just kept repeating) but I thought the art and concept were cute!

Fun little game! I was initially a little confused that hearing the tavern person's story ends the current mystery, but everything made sense after that. I liked the concept a lot, and it was fun to read about different folklore creatures and try and figure out who the villagers were describing. And kudos for the recursion wildcard, it's a tough one!

The art in this game is so stunning!! I absolutely love the painterly style and the colors, super gorgeous. I also think the audio was subtle + well-done for building the atmospheric feeling. 

Loved the art on this, and the pokemon snap mechanic is so fun! I think this was really well made + I had a great time!

The art is really charming, and I like the simplicity of the mechanic! I think just a tiny bit more variation in dialogue would be nice, but overall it was a fun play. :) The cover art in particular is beautiful, so kudos for that!

This was very chill and cute! I was initially a little confused since I didn't notice the Action: 0 and that I needed to end the season, but once I realized that the rest was smooth sailing. I liked that even though you could presumably play for infinite generations (or perhaps there is an end I didn't reach), there's little checkpoints with the end of each generation, which is nice. The art + music are very peaceful + cozy!

Really liked this implementation of the theme! The gameplay loop/upgrade system were pretty fun, I played through more generations than I was expecting to, haha. And there were some nice touches with the music/audio, as well as the night-to-day transition in the art.

Loved the art, the touch with the bug dancing was very cute! The storybook concept was charming + well executed. The gameplay felt a tad repetitive, but I'm not used to beat-em-up style games so that could totally just be me. Great job overall!