Did you try pressing space to continue the dialogue scroll or did you just sit there? I just tested it and it worked correctly for me.
merhaps
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That's interesting, I have a worse CPU than you but mine doesn't hit over 20% and that's with other stuff open. Also, Opera does support the game, just not the sound. I played on both Opera and Chrome and never encountered an issue, the game worked perfectly and never spiked anything. I'd love to tackle it but I literally cannot replicate it so I don't know what to do. This is my first game and first time using GDevelop. I'll try to look into it for future updates even though I can't figure out why it's happening. The game isn't very big in the first place, so even being unoptimized it shouldn't be failing so badly.
Glad you liked the parts not affected by the optimization issue.
I'm glad you liked it. I've been operating under the assumption that simple combat is better since the focus is on the girl, but a lot of people have asked for more complex combat. I definitely don't want to make it too complex (it would be very difficult anyways since I'm more an artist than a game dev) but I will probably add a bit more to it in the future.
I've gotten reports of all kinds of different specific issues, from lag, blank screens, keyboard inputs, etc. I have literally no idea what is causing them lol. I can only guess it has to do with GDevelop 5 (what I programmed the game in) and its browser integration. But I don't know why it works perfectly for me and many others and has weird problems for some, I will look into it more.
