Okay! Thanks again for playing and the critique. I'll still consider changing some of the graphics if the pixel art looks a bit better in comparison. I'll probably be adjusting and adding on to the other graphics (mostly the tileset, it's really scuffed looking), so I may as well if I'm already redoing some stuff.
MercuryMembrane
Creator of
Recent community posts
Thank you so much for playing and the feedback! And yes, the music was made by me. I will likely be adding a map of some sort considering navigation issues have been the main feedback I've been getting.
Most of the background images are composed of various images I found or photos taken by me and edited together. Personally I consider it fair game if an image is edited enough to being unrecognizable to the original and can't be reverse image searched. I really like photo-shopped aesthetics, but if it seems like a concern I will replace them fully with edited images made from photos I took myself or drawn graphics.
You can actually run away from star guy after he spawns and use a wardrobe (either a different one or the one he came out of if you manage to get back to it) or a light switch to despawn him again, but I think I made the reaction window for it a bit too tight if you don't start sprinting away from him immediately. I will be making him more forgiving on the time he gives as well as make him a bit slower in the future so it better communicates that it isn't an instant game over if he spawns and to make him more reasonable to deal with in general.
I will also tone down the music just a bit, considering it was loud enough to cause some audio issues on your end while recording.
