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meoodau7

38
Posts
2
Followers
A member registered Jul 28, 2025

Creator of

Recent community posts

It was fun for the first few maps, but the last 2 map was hard to play
Either I don't know where to go, or the black tiles make it hard to see whenever it void or not

Fun and well executed!

My god this is funny lol

Fun, polished, and really good game. Player design their own level and it was super sastify to jump on top of the enemy mushroom
Sometimes I swear I jump correctly but still get hit, and both me and the enemy die, so i think it a bug
But amazing game and really good music

Heyyy, I was a bit skeptical at first when looking at the art, but I was used to it really soon

Feel like "It's Take Two" but single player, with really fun music and a theme too

That was fun and creative! I had a similar idea during the Jam, and I'm glad to see it being created in a polished and more creative way too

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Awesome gameplay, feel like it has so much potential if continue to develop in the future :D
There are some minor random bugs that cause the game to freeze and crash on random level though, but aside from that, it was cool

Very good puzzle, i have fun time playing up to lv 6

Funny game! Love the music and the art; it fits so well 

He answers too fast and 60s is a bit too long, but it is a cool game

Hey, really simple and creative puzzle design, and i love the art style too!

Very unique gameplay, i love the arwork too

Really love the sound and the art style; The game is simple to understand as well
Well done! :D

Hey, that was fun, but my eye hurt after level 7 lol.
So many things to check and remember; my brain kinda scrambled,

Hey, that was pretty fun and good :D
My only complaint is that the tutorial has a bit too much text
But the game itself is easy to understand, very well done

Hey, really fun and simple game. I had a great time smashing the fireworks and listening to classical music
I got 4752 points as my high score!

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Thank you for playing our game, we are really appreciate it 😁

All of your comment and feedback are really on point. We plan to do many of them during the development, but due to some error in the beginning, we only had 2 day for this project. 

Still, our team gonna continue polished this when the Jam is over 😁

The music is soooo good, I actually open the main menu after finishing the game, just to listen to it
The gameplay is also really creative, basically player shape the future level by themself, really clever.
I have great enjoyment playing this, well done :D

I love the game idea, and can see how this game can expand much, much further :D
The current system right now as I see it, encourages players to spam "stop wheel", to ditch out as many actions as possible. 
Maybe if the enemy also has a wheel, and player can stop it as well, it would make more meaningful strategy play around when to stop and when not to :D
But overall, great concept, good art and music!

Hey, glad you like it :D
The game actually got made in 2 days only, as we kinda tumble around during the first 2 day with different ideas

It's a fun and simple game :D
Though the object arrangement is a bit harsh. Maybe a double jump could help.

Cool concept that could be polished further, well done! 

It was a nice game.
May require some tutorial for the layer to understand what's going on

Why is the dragon soooo cute!
I love that, while the mechanic is simple, you were able to create multiple creative level designs :D 

I enjoy this sooo much. The narratives, creativity, and art are all perfect. Mashing so well together 
The only downside I have is some lag at the beginning, and it easy to fall down when walking on the small bridge
Metal will always beat meat!

The visual, announcer, explosion, cat, and RAT all come together in such a goofy and funny way
I think one of the most enjoyable games I've played during the Jam so far.
Really made me burst out laughing after finishing the game. What a vibe

I like the artwork and the cute music so much
Interaction can be quite fast for me, in the end, things happened too quick i don't quite understand it all
But it's a chill game, and the music is beautiful

Really like the art of the game :D
The game can be a bit repetitive later on, and can also heavily depend on RNG
But it had potential, with more polishing in the future

Funny enough, our game is also about corporate life 
In my first playthrough, I encountered a bug that caused the game to loop back to day 1
But I was able to play the full game on the second playthrough
Somehow, I feel related to this ToT, especially with the bug having the same birthday month as me
Beautiful music, cute art, and good narratives

It's a really chill game, a bit slow for my taste, but I still managed to complete 3 levels :D
I really love how the music starts playing more sounds after the first layer, so relaxing

Cool game, I can play this for an hour with all the upgrades, rogue-like elements and how the snake keeps getting bigger :D

Can't believe you guys created a whole Gacha Simulator, that was fun, and so relatable
Cute art, nice music
I have a hard time playing the rhythm game though, due to it going so fast, and I have to flick my mouse

Thank you :D
We focus on how the game feel on computer, but im glad that people can also play it on phone

Cool music, cute game, beautiful art
Wall friction is causing my jump to be paused
And there is 1 level that I got a soft-lock on. Can't beat it.

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Thank you <3
We took a bit too much time exploring other ideas, which left us with only 2 days to complete this game.
So many plan for it, but the time is limited :D

Amazing how with minimal art, this game can still trigger my imagination
Really cool concept. It's a clicker game, but you execute it perfectly
I'm only having some problems with the sound later on, and the animation can be a bit hectic on screen
But overall, it was fun finishing it

It's a really fun game , with clever level design :D

Creative concept :D
There are some bugs and ear-rape on some level. But it was a fun game