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Melolon

16
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A member registered Nov 17, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing!
Should the game be funded and get to the point of needing translation we'll get back to you. But for now we have no plan to translate the demo.

Thank you for playing!
There's no way to reduce Dissent, you can only slow its growth by playing well. It acts as a timer of sorts. (from our testing it's ample enough to complete the game though)
Some parts of the game can be a little confusing indeed, we were too short on time for proper polish pass. Hopefully that didn't hinder your experience.

We tried to make a web build, other than sound issues it was okay. But it's too big to be an web game on itch. 

Hi, 
There seems to be a problem with Unity builds and the newer macs. However despite looking into it we haven't found a solution yet.

I'll make sure to notify you once we come up with a fix.

It's single player.

Thanks! Wait until you see all we have in stock.

Hi, we plan on reworking the whole game to make it worth your money, it's more of a proof of concept right now. We'll work on it for the next year or two and we hope it will be available then ;)

Thank you, it warms our hearts to see this kind of comment :)
We're a small team of 4 for now, but we're expecting to start our studio soon.

Thanks a lot for testing and uploading some gameplay, we really appreciate! It looks like you had no trouble understanding the mechanics, that's great. As for the game over message, we wanted to get the attention of the player on the food levels, but you're right, it's a horrible way to end as a tribe.

Thank you for filling the form, you're the best ;)

And it plays just as well ;)
Thank you for the support!

Thank you!

Thanks!
We're doing all we can to have it become a full game :D

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Hello,

I'm no expert in computer specs but I have somewhat of a potato laptop myself too. It's about 5 years old. Here's the performance usage with pretty much just the game running. The game runs fine and is fully playable on my end.

I reckon it just should run okay, as it is a turn based strategy game, lagg won't have too big an impact on gameplay itself. If you do play it let us know how performance was, could help us determine minimum specs recommended.


Of course with it being at the prototype stage we haven't put any work towards optimizing the game for lower end hardware. That'll come at a later date.

Hope that helps

Glad you liked it!

Congrats on getting all the way the end. You may very much be the first one to do so!

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Thanks for playing Gooby!
You actually got pretty far, but yeah it takes a couple of runs to get the gist of it.
It's nice to share some gameplay, I've taken notes for future tweaks to make things clearer. Like where are the Nettles or what type of plant a seed grows into ^^

here's a few tips for your next run:
-Zones with certain synergies give ripples to other zones around them. Basically "ant ripple" means there's an ant in an adjacent zone.
-Nettles come from forest edges, which is a zone with a tree next to a zone with 4 trees.
-if you hover the objectives at the top you get tips on how to complete them.