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melat0nin

8
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A member registered Feb 18, 2020 · View creator page →

Creator of

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I had fun playing the first few levels of this, great start to the project!

I think this is a cute game --- if I had a little kid, I'd prob give it to them on an iPad to play.  It's adorable.  Nice work!

I dug this game, even though it's not my fav genre.  The tutorial was done very well and I thought the challenge was reasonable for Boshy standards.  The only thing that tripped me up was that I didn't know that I "got" a rock when I passed over it --- I thought the rocks could only be used where they were on the screen.  Maybe some indicator for that would be cool, otherwise legit game!

Interesting game, great pacing with the black ooze stuff.  It crashed for me when the dialog notes, "The orb pulses as Richard touches it..." but I was havin' fun.  At the beginning, I didn't know there was a double-jump and I spent a whole load of time thinking I was just the worst at platformers!

Very fun game!  For the WebGL, the sides were cut off a bit, but it was functional.  The only thing I wanted was a way to speed up the dialog, haha, otherwise a real nice game!

Very cool!  Excellent spritework, seems like good codin', and I'm jealous the dialog looks this good!  Great work, y'all!

Thank you!  It certainly was a thing I meant to have "increase in difficulty gradually", but, as with many gamejams, I ran out of time.  :''']  But you're exactly right here, and I'm glad that you enjoyed it!

This was my first pixel-art creation for another game, a terrible looking Opossum that just moves back and forth.  He doesn't do anything.  If I were going to polish this game, I'd prob take him out or move him somewhere else.  :''']