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MeiCheesecake

24
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19
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A member registered Jun 12, 2020 · View creator page →

Creator of

Recent community posts

Really good and promising demo! I think you nailed the vibe once again and your style looks really good in 3D, I've been looking forward to more of it ever since The Primrose Theater. The music is great too, I spent too long jamming in the first obby and got jumpscared by Chewbert.

I really like the second half of the game in particular, the new mechanic and the new use for the tomato gun (?) are really fun. It's such an interesting contrast how the obbies have this sorta utilitarian/childish feel to them where every single platform is placed for you specifically, and then the Hope sections (ESPECIALLY HOPE 1) are these raw and threatening structures you have to bargain with to have a safe descent. 

I do wish the flashlight was a little stronger for Hope 1 but that's about my only complaint. Great stuff, excited to see future updates on this!

I really wanted to watch Bleemorp...

After playing both 0.82 a while back and now 0.95, I can say with confidence that this has become one of my favorite games of all time. I was really sad when it was announced the game would probably not be making it past 0.82, but I still checked the game page every once in a while and it paid off.

 The worldbuilding is really interesting, the mix of different art styles is charming and works pretty well with the kind of story and world that is being portrayed here, and the music is beautiful. I do like the 0.95 ending better. As much as I'd be interested in seeing what Gurgle is up to now that he's not in hell anymore (possibly), I do care infinitely more for FishBone and seeing him happy (as much as possible) means a lot to me.

 Considering this is 0.95 and not 1.00, I'm assuming there will be more, but please take your time with it. And in the meantime, if you've got any new projects in the making like the ending implies, I'll be excited to check those out as well.

Very fun little tool! Would it be possible to make so that quests with no image don't have that blank space where the image would be, like in the game?

It depends on what kind of comment you decide to leave!

This is a really nice little game! I have a suggestion, maybe have the camera higher once you evolve? Komanoto especially makes it really hard to see what's immediately in front of you.

Could you elaborate on this? Did you get sent to the normal ending even after having entered all passwords? Or just that you went back to the normal one after having done the passwords ending and noticed the hint? If it's the former, could you tell me the steps you took on that playthrough? I haven't been able to reproduce it.

I changed it to make the passwords more apparent after completing the normal end since people were having trouble finding them! I might change it to be more subtle in the future, but for now I just want people to be able to experience all of the content.

I have just updated the game to make it easier to find the passwords once you reach the normal end and click the link to go back. I've also added a section in the game's description explicitly explaining how to get them to clear up any confusion. Hope that helps!

I have just updated the game to make it easier to find the passwords once you reach the normal end and click the link to go back. I've also added a section in the game's description explicitly explaining how to get them to clear up any confusion. Hope that helps!

Really cute and cozy!!

I'm not one for this kind of action game so I sucked at the beginning, but it was really fun to replay through it and improve each time! Would love to see this turned into a longer project!

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Really fun game overall! Really hard, and the balance mechanic adds an interesting dynamic to the difficulty where it can make things easier or harder depending on how much you can focus on manually adjusting balance. Loved all the little friends as well, such nice shapes and names!


A bug I found:

After the chase sequence bar filled, cars stopped appearing but I still got stuck on the chase sequence on an empty road...

Cool game, wonderful atmosphere!

Thank you so much!

Thank you so much for making this, I'm very grateful!

This hits hard. This happens in one way or another in every messaging app, but Discord straight up erasing deleted user's identity feels more visceral somehow. Great work!

Thank you for sharing your experiences, I wasn't aware of what else went on with the muppets outside of the movies and that was kind of horrifying. Displaying videos in bitsy was also a pretty cool idea!

I'm glad you like it! I really wish I could have explored these kinds of nuances more, but I didn't have enough time or planning to make it happen. Maybe in the future though!

Thank you so much!

This is really good, I love how well everything is put together and how you use the yumme nikki atmosphere to convey your personal experiences. Thank you so much for making this!

I liked this game!! The decision to have a stamina bar when there's not much action-oriented gameplay is a bit weird, though, I'm not sure if that's necessary. It'd also be cool if there was something that only can be done after the first run, since as of right now there's not much incentive to keep playing after it.