That's wonderful! Congratulations! I'll wishlist it right away!
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Thank you! Dronn was originally meant to be a much longer game for a different platform, but Bitsy gave me the chance to explore the core story. This is one of the projects I'd love to revisit in the future.
¡Gracias! Lo cierto es que el proyecto original era mucho más ambicioso y tenía muchas cosas que mencionás. Por motivos de tiempo tuve que recortar un montón. Pero me gustaría mucho seguir expandiendo el juego después de la Game Jam. ¡Hay que seguir!
Greetings, people. Merry Christmas to all.
Just wanted to say that I've finished my little game and I've already shown it to the person it was dedicated to. She absolutely loved it.
However, since the game is on a bit of a personal note, I might not publish it ever.
You can see four screencaps right here, though!
If things change, I'll upload it to my account. If not... well, she loved it and that's pretty much allI care. And that was the aim of the jam. :)
Thank you for this.
The game has a solid base to work with; it just need a bit of polish and some additions. A minimap would be an awesome thing to add; or at least a "beep" indicating in which direction the nearest bear is.
Other than that, I had a lot of fun piloting the helicopter. Keep up the good work!
I admire good puzzle games, and yours was one of the most engaging experiences I had in a long, long time. From the quality of the product overall to the ingeniousness of the puzzles, I loved every bit of this.
You've earned yourself a new follower. Keep up the great work.
This is a really interesting concept. I understand that there are several issues with the UI, and there's a general need of polish, but what I'm liking what I see. I encourage you to expand upon this idea, because this could be something even greater. Good luck, and Merry Christmas!
It looks quite interesting. I've like what I played, but I wonder if there is any option to increase the window size, or to go full-screen? The original size makes me squint my eyes.
Keep it up, this looks very promising!
This was an EXCELLENT little game. Even if it is a short thing, its production values were up the roof. This is quality. I would love to see a sequel, or a longer, paid game in this insane universe. Great work!
I love the concept and I was able to play the first floor, but I don't seem to be able to use the stairs. I hit the correct keys (to go up and down) but the game doesn't seem to register them.
I'm using a spanish Genius QWERTY keypad, if it helps in any way.
The game is simple, but engaging. I could get used to the camera speed, but I would really like a simple exit command with the ESC key.
If not, at least add a brief "Help" window with F1, explaining the same command that you explain in this page.
Other than that, the game was quite good. I found the secret stash!
You mean, to add an option for Portugese/Brazilian language? I currently have no plans for that, and I don't have the knowledge of the language as for doing a proper traslation. I should consider it, though.
Hello, nice people at itch.io.
I've been drawing a videogame-themed webcomic for the past three (nearly four) years, and today I'm glad to announce that I've finally released a short Visual Novel based on said webcomic. "Bits & Bytes - The Visual Novel" lets us enjoy one normal day in the restaurant for Videogame characters...
... except there are no such thing as "normal days" in this place.
Try it out! It's free and relatively short! Available in both Spanish and English! Here you go! http://megawacky-max.itch.io/bybnovelavisual