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MegaProgramGuy

115
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A member registered Oct 21, 2020 · View creator page →

Creator of

Recent community posts

Love it! :)

I have a jam game, if you want to check it out :) https://setzor.itch.io/undergrowth

Level 16 is the last level :)

False advertising - this is in NO WAY a racing game!

Well, I mean, most of the individual pieces are visible, so I think you could just use it as a reference :)

Nice! I have school until 2:45, so would you mind playing my game further into the stream so that I'll be able to watch? Thank you!

I see, but I am confused as to why Hempuli would include this fix if it doesn't even apply to the game.

If anyone needs a final boss theme for their video game, I have a free one. All that I ask is that you link my Soundcloud page in your game's credits. :)

https://soundcloud.com/pozrodofficial/epik-boss-theme-free-use

Nice to see another awesome & original puzzle game from Rob! Keep up the good work man!

It's called the "difficulty curve" of the game :

Use https://sheeptester.github.io/htmlifier/ to convert your Scratch project into a .html file, which will then run embedded within your itch.io browser page :)

Mine: https://itch.io/jam/boundless-game-jam/rate/1100148

I rated yours

Here is a working link to the game! (Some people could not play it previously, so here is a new link!) https://turbowarp.org/545240592

How did it work for you? For some reason it won't play for me.

Reece is going to help me fix the file, I'll notify you when the game works again

Awesome

I think I made it easier, what do you think?

Yeah, sorry. I'm working on making it easier.

Thanks! The game is still in its prototype phase, so, yes, there will be some bugs, and thank you for pointing that one out! And as for the description, I'll update it! :)

It's a theme. Your game has to fit the theme in a way, in this case it has to be a game controlled by only one button.

This game is not done yet. Rather, it is a prototype of the upcoming submission.

I'm EpicGeometro on Discord.

Hello! Good luck everyone!

I've made music before, but I can't seem to create any songs that I think would fit a video game very well. If you want, you can check out my seven songs on SoundCloud: https://soundcloud.com/pozrodofficial

Hello! I'm looking for a composer for my submission to the currently running Boundless Game Jam. Can you make a song? If so, I can share what I have made so far with you via the itch.io restricted visibility feature (so that no one else sees the game until it is done)

Thanks!

Hello! I'm looking for a composer for my submission to the currently running Boundless Game Jam. Can you make a song? If so, I can share what I have made so far with you via the itch.io restricted visibility feature (so that no one else sees the game until it is done)

Thanks!

Hey! I'm looking for someone  to make a soundtrack for my submission to the Boundless Game Jam. Can you join my team as a composer? Thanks!

It still says Hefty Shaman when I try to view the site...

Hey, Xamul2, I saw that you had rated your stolen game FROG-E one star on itch.io, and I went ahead and reported all three of the user's games (the other two were made by WilderNaut and -RipeMangos- so (hopefully) the thief will be banned from itch.io. Just thought I'd let you know :)

Also, can we do a collab on Scratch?

I'm looking for  a project to use one of my musical compositions in, and it seemed like you might be able to help me. Check out "Traumatic"

https://soundcloud.com/pozrodofficial/sets/traumatic

Hello! I'm MegaProgramGuy, and I also use Scratch. You may remember me as the creator of HueTopia (also on my itch.io account page,) but I would like to show you another puzzle gam that I made, BYPASS!

https://megaprogramguy.itch.io/bypass

This is a lot like the Steam game Patrick's Parabox!

Hello!

I have an idea for a few new features that could be useful in PuzzleScript, especially for some of the more challenging games!

MOVEMAX:

The MOVEMAX feature allows the creator to put a cap on the player's allotted moves in each level (if put before the level code) or for the entire game (if put in the  prelude of the game.) If a player were to have bypassed the average move count of a level's solution, this could trigger some code that would allow them to skip it (using the win command) or to show them the solution (see below for my suggestion on how to do that.)

SOLUTION:

The SOLUTION command allows the creator of the game to record themselves solving a level (maybe using the same system that you made for recording GIFs in the editor!) and trigger the solution to play, say, when a player has been stuck on a level for quite some time. This will show them how to solve it and let them move on with the game.

(I don't know how easy it would be for you  to make these features, but I would really appreciate it if you did!)

I would like to put these features into my PuzzleScript game Megaban (see link below) so that people won't get stuck on  a level and quit in frustration or boredom.

https://megaprogramguy.itch.io/megaban

What are your thoughts? (On my ideas and my game)

Thanks!

Post your custom-made level codes here for others to play!  I'll check this thread occasionally and I might play your levels!

Enjoy toying around with the editor! :)

So, the final bug fix in this post says "Fixed an issue with showing the author's name when editing a levelpack," but I can't seem to find a way to edit a levelpack in the first place. Can you help? Thanks!

Thank you! I am almost done with a bug fix version that includes a level editor, so stay tuned! :)

Pozrod (me) https://soundcloud.com/pozrodofficial

It's fine! I love the game though!

I accidentally swung full speed into the wall and glitched to the other side of the map :(