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MegaloDEV

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A member registered Mar 19, 2022 · View creator page →

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Of course!
There are several languages I would love to add officially to the game, one of which is Spanish.

For now though the focus is solely on English.

I think most x-input devices should be seen by default. I've also added in a button config for controllers at the bottom of the general settings menu.

Ah it that case, I'd suggest using a controller if you have one! Certain controllers should even get proper button prompts.

Ah yeah I can understand the confusion. I'll see if I can use a different placeholder for the adventurer. I'll take a look at the night settings on that map as well, Thanks!

Hey, thanks for the feedback!

Mouse-only movement
Yeah, that's an unfortunate side effect of making the game as I am. I would suggest using either the arrow keys or WASD for character control at the moment.

Witch
If you mean the NPC staring into the blacksmith's shop on the Town Square map that's actually not supposed to be Sophie. Just a random adventurer.

Curse State Checking
This will become more clear in future versions for sure. There a planned map to replace the current placeholder map of the Cursed Realm. You will also be able to check on the state of the curses easier from the Quests menu in the future as well.
Unless you mean checking on Cross's specific state?

Thank you and glad you enjoyed it!

Hey, glad you enjoyed the recent patch!

Buying the paid version will guarantee you access to all future "RC" releases as soon as they drop. The public "RC" versions are currently delayed by 3 weeks from when owners get it.

You'll also own the full 1.0 game at a discounted price by purchasing it now. Eventually the "Public Version" will be converted to a (somewhat lengthy) demo.

And of course you'll also help directly support continued development of the game!

Note: Snapshot releases which signified with "s-1, s-2, etc" suffix are exclusive to monthly Patreon/Substar supporters.

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The fix for this is now live :)

If you didn't restart your save yet, you can simply go to the gallery map (right most door in the Golden Barrel) and talk to the blue-haired sprite there to advance time once.

And thank you for your help with reporting this!

Yeah, so you have the bug then unfortunately.

You can reload and just not talk to Sophie on Day 8 or 9 unless it is morning or wait for the hotfix.

Someone ran into a similar sounding issue on the game's discord.
You are supposed to only be able to work for Sophie on Day 8, 9 or 10 in the morning but there is a bug that allows you to work for her in the afternoon as well.

Go talk to her in her shop and see what she says. If the game progresses you just haven't done that part yet. If nothing happens it means you have the bug.

There will be a hotfix probably later tonight with a fix to prevent this for others as well as way to fix your existing save so you can progress if you've already hit the bug.

Alternatively, you can proceed with the version you have if you have a save from before you talked to Sophie on day 8 or 9 just don't talk to her on day 8 or 9 unless it is morning.

Hi can you respond in this thread?
https://itch.io/t/4964252/morning

Did you already do 2nd job for Sophie involving the plant on day 8 or 9?

Did you already go visit Sophie and do the plant "appendage" scene?

Thanks!

I think you'll really like the upcoming update then!

As of 0.2.24 RC: There is a CG when you first meet him on day 2 as well as one mini-CG aside from two H-CGs of him with Hilda (Tavern woman)
That changes in 0.2.25 RC though! :D

That should be fixed in the upcoming version (or at least have a workaround).

If you'd like to join the discord server linked on the main page and make a post in "pesky-bugs-n-typos". I can fix your save there.

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That one should be fixed in the upcoming 0.2.25 RC

Thanks for all the reports!

Ah ok.
I'll have to take a look at the silver gain again then.

And what do you mean you can't earn more? The game should progress after that point even with the setting to afternoon bug.

You should be able to sleep or pass time at the bar and then sleep to progress to day 8. Is that not possible?

Apologies, there are no plans to have any kind of long-term impreg system.

The plan is to have four major endings where content differs.

2 "pure" and 2 "corrupted"

And then each one will have some different flavors based on specific choices made throughout the course of the game.

Which visit; Day 7 or 14?

And just to check was this a fresh save?

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Progress with the game as normal and the quest will update.

Just progress normally and talk to Lorraine when prompted.

Ah, interesting. Thanks for the report!
I don't usually test with a touchscreen. Just controllers and keyboards mostly.

Yeah, that route is planned to exist.
Keep in mind that the game is a "corruption" RPG though.

Haha, yup!
Hmm, yeah unless you repeated a "morning job" (Uzul, Lucian, Sophie) you should get it on day 15.

And thanks!

Thanks, I thought I fixed that but I guess not xD

Can you provide more info?
Such as the day and what map you encounter it at?

For most similar errors the workaround is to just wait ~30ish seconds before entering/exiting a map. It tends to happen more frequently on systems with weaker processors.

You aren't supposed to "lose".
Currently just widdle down his health a bit and the game will proceed.

This potential lock should be fixed in 0.2.24.

If you were start a playthrough right this second, I'd probably suggest waiting.

I'll assume you are using 0.1.23c with a new save.

You should be able to work at the general store if you've already done Sophie's job on day 8.
I think some people miss the General store owner is on the right side of the store. I'll probably move him to more noticeable location in the future.

No worries!
I plan to once the game is further along in development.

Unfortunately I think that phone's hardware might not be enough to run the game in it's current state.

These are current estimated requirements. Although, we are noticing a bug in some areas that lowers FPS on some systems.

    MINIMUM:
    • OS *: Microsoft Windows® 8.1/10/11 (64bit)
    • Processor: Intel Core i3-4340 or better
    • Memory: 8 GB RAM
    • Graphics: Compatible OpenGL / VRAM 1GB or better
    • Storage: 4 GB available space
    • Additional Notes: 1280x768 or better Display
    RECOMMENDED:
    • OS:
    • Processor:
    • Memory: 8 GB RAM
    • Graphics:
    • Storage: 4 GB available space
    • Additional Notes:

Hi, once 0.2.24 RC releases you'll get access. I'll update the chart once I have a set date but it'll be sooner rather than later.
Thank you for your patience!

What is your phone model?

Hi, that currently isn't supported.

However, every release has saves located in "save.zip" just extract that zip so that the "Save" folder is in the same directory as your the game.exe.

Thanks!

Steam 100% for sure. As said somewhere else I also want to make the game Steam Deck verified.

I wouldn't be opposed to GoG as well. I know there are some other eroges on GoG so I don't see why they wouldn't let Accursed on their storefront.

I also wouldn't say we'll limit ourselves to those three storefronts as well (being Steam, GoG and of course Itch).
We'll get on as many storefronts as well can for the 1.0 release and after it.

No plans for it as a gameplay mechanic.

Thanks, fix should be going live shortly.

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Gotcha, so 0.1.22 not 0.1.23. 

If you want, you can make a post on the game's discord (link on the main store page).
Go to the channel #pesky-bugs-n-typos and start a post with the issue listed and attach your save file.

Yeah.