I hope you're feeling better. As for your songs, I think they're a very good, consistent piece of work, well integrated into your game concept. I especially liked the first track. Congratulations on your first jam!
MARKOP
Creator of
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I like your proposal, although you don't give the context of a story, it is understood that it is a dystopian and oppressive environment (especially in the second track) only with the music. I don't know if it's enough to cover the topic because that environment can be used from evil governments in the eighties/nineties to scary movies. However, your proposal is interesting.
Hi, it's been a great, very consistent piece of work. I really like the battle theme "Rising Tide"; I feel it's quite epic for a final boss. Unfortunately, I've never played Metal Gear Rising, so I have no reference point for the story, setting, or gameplay you intended to integrate the music into. Therefore, I can't assess whether it fits the jam's theme. Sorry.
It's a very atmospheric soundtrack, and although I got a little lost in the story (my fault), after rereading it, I think it fits the music well. I think the presentation of your story is an area for improvement. When we write something, we worry about being understood and we tend to go into detail. Showing the work is sometimes better than explaining it. I hope you'll take this comment in stride, as I'm also learning things here. Getting back to the music, I especially liked "Give The Beast A Chance." Choral pieces are my weakness. Thanks for reading.
I can picture myself driving both in the game and in real life to this music. I especially liked the second track, "Early Start (Stage 1)," and its glitch effect. I don't know if it was in your idea, but rural settings are rarely explored in science fiction, but it would fit perfectly for a road trip. Great job.






