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Mega-E

25
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A member registered May 28, 2025 · View creator page →

Creator of

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Thank you very much Eason !

Thank you !

Oh yeah probably would ve made it better, although I didn t have much time anyways to draw some in my little sprite editor... 

But I m glad you enjoyed it ! :)

Thank you!

Thank you! 

Also yeah i got the same comment from people who tested out..😬 i really need to work on my level editing skills... :)

Ah yes.. i am aware of the malfunctions: i used a module to turn it into a web playable game which decreases the sound quality by a lot saddly. I have tried many ways of uploading the games I make on itch.io, and this is the only functioning one... Moreover, this module makes it accessible to all by being on the web, which is quite useful.

Im glad you liked it ! As for the sound i am aware of the malfunctions(i used a module to turn it into a web playable game which decreases the sound quality by a lot saddly). Although I did not know about better performances on Firefox, thank you for telling me !

Hello, thank you for your feedback !

I’m really glad you liked the concept and the art style !😁 I also feel like the game has a lot of potential, and there were many mechanics I wanted to expand on but couldn’t due to the time limit. I’ll definitely keep working on it in the future since I had a lot of fun making it!

Thanks again!

Thank you Kenn! I gotta admit I was proud of the visual result too, but saddly it was an issue since I spent so much time on it..😅

As for the achievements and the confusion, I gotta admit , I probably should ve made this part clearer, simpler to figure out.. I think it was a mistake building it around it, since it should ve been a secondary functionality, something that I will remember for my next game ! 😁

Thanks for the feedback !

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Hello Dave, thanks for enjoying my game ! Yeah, I maybe should've made an instruction set somewhere for better UI..(a problem that i ve had before 😅) 

Thank you for your feedback !

Yeah, to be honest I didn t have much time to make it, and I should ve definitely concentrated on the main concept and giving it a function in the game : getting the achievements. I also wanted to create functionalities to make the money actually useful(unlocking more trains, new weapons, new skins...), and I probably will since I enjoyed making it a lot! 😁

Anyways, thank you for your feedback !

Very cool and complete game ! The only thing that I d modify is the targeting system which might be a little too easy to play with (click and move to dodge) but honestly i can t think of one way of doing this, and the game is still pretty difficult  . Nice submission !

Really love the idea and gameplay ! It was a little difficult in the 2 last levels, but  without a little difficulty it wouldn't be as fun !☺️

Love the idea ! Really made me rage which is very good 😅 !

Awesome game !

Love the artwork and smoothness of every moves, you nailed them !

Oh I looked again, and it works. Nice game, love the idea !

I don't know if you tested it out on your project page yet, but for me, the project can't load.. Just informing you.

Thank you ! :)

Yesss you have to be careful of the seagulls, they come with warnings, that i tested out and that are sufficient to sell a bag and return but not too long so that if you were too greedy, they would get you.

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Yeahh i wished i could work more on the visuals but i was already past 3h. And for the fact that you re not able to drop the bag, that s normal, i didn t do it to make it harder :). But im happy you liked the concept

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Oh that s strange, the mecanic happens when you step on a human or if his awakeness bar is full. Did those happen or is it a bug? I won t be able to correct it in time but I'm glad you enjoyed it :)

Yes the seagulls are made to make it impossible to live if you don t hide under the rock. But thank you for the feedback!

Awesome game, love the art, GREAT mario reference I loved this game growing up. The only change i would do is instead of coloring the lines red and deleting it afterwards, set a maximum(I lost so much because of that...).

Who hurt you dev?

Love the game btw

The brush object is really well used, however, I can't find the overflow element.. And you should probably add the prices of upgrades. But well done for all of the graphics and modified paintings!