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meetkumarspatel

5
Posts
A member registered Nov 19, 2024

Recent community posts

 from group 22

The game is working well, but it might be a good idea to add a respawn feature so that players don’t have to reload the game page after losing. Additionally, incorporating obstacles that block the light cone emitted by the enemies could help the player see where they are, making them less visible to the enemies

 from group 22 

I really enjoyed the unique character design in this game, especially with its hand-drawn style. The movement and fighting animations were impressive. Incorporating weapons, enemies, and more interactive elements could significantly improve the overall player experience. Overall, it was a great time playing this game

I am from Group 22 

The game’s simple mechanics and classic feel make it fun and easy to master. Kirby’s movement through pipes feels more cramped, staying true to the original. A slight adjustment to gravity or flapping mechanics could make gameplay smoother and more challenging. The visuals maintain the original cute design, but adding animated backgrounds or environmental variety could enhance the experience. Introducing light goals, like unlocking new characters or backgrounds, would make the game more engaging for players.

I am from group 22; I have just played your group game.

This game is very funny, also a little bit hard because of the obstacles and the monster. The jump force is a little bit too high. Overall, I love it, hope u guys gonna develop it more The bright design is nice, but adding more varied backgrounds would improve the game world.

I am from Group 22

I have just played your game, the graphic is outstanding and the map is good also, but I don't know what to do after I receive the artifact and the torch. Your group should have the instruction after the main character receive the torch