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medopizza9

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A member registered Sep 24, 2021 · View creator page →

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First of all, this game was actually quite fun to play, at first. The main issue I ran into was the over spawning of enemies, making progression both difficult and annoying. 

While some level of fun comes from difficult games, there still has to be a learning curve, I would recommend spawning a small amount of enemies at first, and also when introducing enemies *only spawn one or two of that enemy alone to help the player learn how to fight, and what attacks the new enemy has*.  

Furthermore; ensure the player has a comfortable amount of movement space, to stop enemy crowding 

The music was quite good, but it quickly became annoying when the music halted playing or cut out, I recommend either smoothly transitioning from a battle mix to a calm mix, OR slowly fading the music out when fights have finished.


All the luck with W.O.H in the future!

-Pizza9

thanks! 

I felt that the sensitivity was great. I know that you can't look up and down, I can't fix that. The concept wasn't originally cliche I had to change it because of glitches. I had a whole entire storyline, but had to scrap it because I couldn't find out how an enemy could follow the player. 

I'm not the best at sound design, even the music was rubbish. I tried my best and stuff... Also no sounds can create a creepy environment 😜 thanks for the feedback