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MDCO

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A member registered Feb 12, 2024 · View creator page →

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(3 edits)

Voting for this year’s official Godot Game Jam is ended!

The results will be announced two days after the voting period closes.

Public voting results visible:

-17 entries were submitted

-208 ratings were given to 17 entries 

-The average number of ratings per game was 12.2

- and the median was 13

All valid game entries are included in the final results. Games that had their description pages updated will still be counted — but should entries that updated their game builds during the voting period be considered in the results?

After voting ends, you’re welcome to post comments or feedback — they won’t count as promotional activity for voters.

Fun and simple!

(1 edit)

The real fun begins — it’s time to play and rate games! 🎮✨
You’ve got 7 days to enjoy and rate as many submissions as you can — play anytime, anywhere! Jump in, discover amazing projects, and don’t forget to leave thoughtful, encouraging comments to help fellow creators grow. Let’s make this jam unforgettable!

🎮 Godot Official Awards Game Jam 🎮

Theme: Adventure

Embark on a journey of creativity! The theme for this year’s jam is “Adventure” — a call to craft games that capture the spirit of exploration, discovery, and unexpected twists. Whether it’s a daring quest through unknown lands, a mysterious puzzle with hidden secrets, or a wild journey across uncharted worlds, your game should ignite the thrill of adventure in players.

🕹️ Format:
Games can be created in any style or genre — platformer, RPG, puzzle, narrative, experimental — as long as they embrace the theme.

🏆 Categories:

  • Fun – Games that are simply a joy to play.

  • Innovation – Fresh, original ideas that surprise us.

  • Gameplay – Strong mechanics, balance, and polish.

💡 Tips for Participants:

  • Keep your scope realistic — polish beats size.

  • Make the theme shine in your design.

  • Add small surprises or twists to keep the adventure memorable.

  • Focus on creating an experience that feels complete, even if it’s short.

🚀 Your mission: Create a game that embodies the heart of adventure and leaves players eager to explore more.

Don't like downloading, but game is good!

Simple and playable

Interesting thx!

(2 edits)

It’s great to know about the genre creation feature in the application. Users can generate additional text tailored to a specific genre. Currently, the thriller-crime genre is available, with three unique combination options to choose from, sci-fi, and romance genre. Let's see the example made from tutorial about ParagraphPro.

Thriller-crime genre novel example

(Using high tension and suspense, and strong complex characters options in the thriller-crime genre)

In the dim light of the flickering screen, Evelyn's pulse thrummed like a war drum, an ominous rhythm that matched the urgency in the air. She gripped the edge of her desk, knuckles white, her eyes darting nervously over the instructions—each step a countdown to an unknown consequence. The question echoed in her mind: Who was watching?

 Step 1: Read all steps, then hit "clear" to wipe the tutorial. A chill crept down her spine at the thought of erasure—where would her carefully crafted words disappear to? Would they vanish like the fragments of memory she couldn't afford to lose? A book on ParagraphPro lay open beside her, its pages dog-eared and stained. Each chapter a potential clue to an answer she desperately sought.

Romance novel example

(with “believable attraction” option enabled)

Her fingers danced over the keyboard as she typed, pausing only to reflect on the essence of her story. With her words committed to the page, she glanced to the right, eager for the gentle whispers of advice that would refine her prose and elevate her narrative. Each suggestion was like a secret shared between intimate friends, guiding her toward the pinnacle of literary enchantment.

 “Yes,” she breathed, exhilarated as she clicked the "accept change" button, watching her masterpiece transform under the caress of constructive critique. If there were more tweaks to make, she was ready armed with editing tools like a skilled artisan honing her craft. And when the time came to capture this creation in its final form, she would click "copy" with a heart full of joy, knowing she had poured her soul into each line.

Great, and fun, thx!

Is there an option for contacting a developer?

(2 edits)

Adding a GDScript

You can add a Godot script by attaching it to a node. The name of the script is from a node name. So, changing a root node name from a generic one is wise. Then, after you click on a node twice, you can rename it. When adding a script, click to micro button scroll-like with the green plus sign to add it. Another option is to press the right button and select the "attach" script. GDScript is a default script language for coding in Godot. Use a template with a simple code part (default) in the beginning, and later you can select a blank or script without comments. Finally, click "create" in the attached node script dialog window.

Hello World example

First, we will learn the command "print" with one string, and we can see the result of this code in the output window. So, after starting the scene, we will see the "hello world" in the output window. After, we will set a variable, an integer, and print it with the print command. Suppose you use a string variable like the variable "text"; you must put it under quotation marks. Then, write code under the "ready" function.

func _ready():
    var text = "Hello World"
    print(text)

To test your coding, press F6 or click once on the "Run Current scene" micro button. The text can be seen in the output window. It is crucial to declare every variable you intend to use when performing mathematical calculations.

var a = 2
var b = 2
var c
c = a + b
print(c)

If you want to connect part of the text, we use the "+" sign. Unfortunately, you cannot print integer variables and strings together till version 4, but with the "str" command, you can change an integer to a string and then print it on the screen. In the Godot 4 use the following syntax.

print("Result is: " , c) 

To print an integer along with a string in the Godot 3.5 example, it is necessary to utilize the "str" function.

print("Result is: " + str(c)) 

Comments

In GDScript, you can write a one-line comment or use symbols for multi-line commenting. For one line, use #, and multi-line, use'''.

# This is a one-line comment
''' This is a
multi-line
comment '''

(1 edit)

 GDScript is a Godot game engine script for game development. A developer can make:

  • 2D games,
  • 3D games, or
  • Applications established at the control scene environment.

Godot in version 4 and after is available to download from the Godot website. You can download it for various platforms. The game engine is a compact 50 megabytes, making it easy to download.

Marijo Trkulja boasts over three decades of expertise in instructing computer science-related courses and subjects, making him a highly accomplished author in the field.

This tutorial covers:

  • GDScript fundamentals.
  • Advanced concepts.
  • Practical examples and exercises.
  • Verified GDScript code with Godot 4 and Godot 3.5.

Through the teaching of the book, you will learn to make Tetrizoo, the Tetris, logic type game. After you grasp the fundamental coding concepts laid out in the first 30 pages, game development commence.


The Tetrizoo development is complex, but after it, you will be able to address almost any codding situation in the 2D or 3D game development.

Detailed explanations of nodes can be found, such as RigidBody3D, which are thoroughly elucidated with comprehensive coverage of their properties, methods, and accompanied by illustrative examples.

Throughout all of the content, it is important to note that the learning material is presented using:

  • GDScript (Godot 4 and later).
  • Additionally, the beginner section includes examples using GDScript 1.0 (Godot till 3.5).

This content is specifically designed for coders, so it does not contain a lot of images or graphics. Keep in mind that it is not intended to be a picture book for toddlers; instead, it is a true masterpiece for GDScript wizards.

The educational approach employs examples, tasks, and sequential instructions to enhance comprehension of the teaching material. Utilize these resources judiciously for optimal learning outcomes.

The Author wish you all the best in your exploration of the GDScript.